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Arcadia Quest: Inferno» Forums » General

Subject: Token, Dice, Coins; How much do i need? rss

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Kapu Kapu
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Hello,
I'am trying to figure out how much I need to avoid using cardboard tokens and constantly passing dice around.

Wound tokens (20 included)
|-> Needed: +40

Death tokens (24 included)
|-> Needed: +0

Guild tokens (4/guild included)
|-> Needed: +20/guild

Damnation tokens (30 included)
|-> Needed: +0

Coins (30 plastic inculded)
|-> Needed: +40

Attack Dice (8 + 4 included):
|-> Needed: +8 (because certain character builds may need 12 and the average is ~5/player?)

Defence Dice (6 + 2 included):
|-> Needed:?

EDIT (what I gathered from other threads):
* average of 3 wound tokens per character but how much for the monsters?
* death token should be enough

EDIT 2:
* added numbers according to the hellfire token pack
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Thiago Aranha
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To fully replace the cardboard tokens for Wound, Death, Guild, Damnation, and Coins, all you need is the Hellfire Pack. If you add that to what you're already getting via the Stretch Goals, you get all of those tokens in the same quantity as their cardboard counterparts from the core box.
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Julian
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Will the 50 metal coins do or should I order two packs if I don't want to mix metal and plastic coins?
 
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Geoff ...
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I prefer the plastic coins. They match the other 3D KS tokens and are a better fit for the whimsical world that is Arcadia Quest.

Scythe = metal coins.
Arcadia Quest = plastic coins.

Of course this is all actual facts.
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Max Maloney
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"If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason." -Jack Handey
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I have the original Kickstarter without the Goldilocks pack (that was the equivalent of the Hellfire token pack). So this is my experience getting a base pledge with no additional tokens:

You will have plenty of death curse tokens.

You will have almost enough coins and wound tokens, but not quite. At certain points in each game, you will probably need to use cardboard coins and hearts to supplement.

You will have nowhere close to what you need for guild tokens.

If you get the Hellfire token pack, you should have plenty of everything. You're really getting more than you need, but you'll be well covered.
 
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Nicholas Kelsch
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KS stretch tokens + Goldilocks/Hellfire + 1 extra dice = all you need.

Skip guild dice... If you plan to buy enough dice so guilds can roll their own, you will need 12 packs. No mechanic segments dice for need of different color.

 
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Cameron Knees
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Any chance of the Goldilocks pack from AQ1 becoming an add on?
 
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Geoff ...
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JJJBonez wrote:
Any chance of the Goldilocks pack from AQ1 becoming an add on?

Fuzzy match:


See https://www.kickstarter.com/projects/coolminiornot/arcadia-q...
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Theodore Martinovich
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JJJBonez wrote:
Any chance of the Goldilocks pack from AQ1 becoming an add on?


Yeah if you get the hellfire all you need is the guild tokens and you have everything...
 
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She's such a Geek
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What are the benefits of extra death tokens? I'm just curious as to why they would include them in the addons if they're not actually needed :/
 
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Brett Rush
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AmberWoywitka wrote:
What are the benefits of extra death tokens? I'm just curious as to why they would include them in the addons if they're not actually needed :/


For use in other games. I don't plan on getting any death tokens as 24 would be enough for any game, but I am getting more heart tokens since lots of games need lots of health tokens.

I tend to keep these type of tokens outside of the box on their own shelf so I can use with any game that needs them. I have a ton of different coins so any game with money I can pull out coins to use them. I am planning on doing the same with the health.
 
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