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7 Wonders» Forums » General

Subject: Honesty deficit? rss

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Ben Bateson
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I think you have a very fair point. No-one always really checks this stuff.

I can only pass on the excellent poker players' maxim: if in doubt, leave the table. Or, if the table is the only table that you've got, insist on playing something else.
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bort
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To be fair tho, its hardly the only game where honesty is required

Also - I believe you do get higher scores with Cities/Leaders
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Piotr Posacki
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Well, having that difference in score is possible, especially if one good player plays with newbies and is not willing to help them make right choices (not cheating, but also far from fair play, in my opinion). If three of four players have such scores in base game, this sounds suspicious.

Having duplicates in science is easiest to check - at the end of game. As of purchasing resources - it's basically good to keep track of what resources other players have access to and if they have money to buy them (not only if you suspect cheating, it helps you decide which cards to pass), but at first it may be hard with higher number of players.
If you doubt if given player can afford the card he's building, it's always better to ask - at least you can learn some new ideas.
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Burt Yaroch

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When our group plays we tend to watch each other very closely simply because it is easy to make honest mistakes (i.e. using market goods twice). So I would disagree with the "strong honesty component" in 7W as everything is right there on the table for all to see. There isn't anything a player wishing to take advantage can really do unless everyone else isn't paying attention.

Come to think of it, we all announce our actions ("I need three ore: I have one here, will use the one from this market and buy one from Joe.") Perhaps your group could try that. It doesn't preclude us from watching each other as mistakes can be made, but I have certainly never been concerned that someone with a high score slipped something underhanded past me.

And we always use the app for end game scoring so everyone is involved there as well.

Cities and Leaders definitely gives you a higher scoring game.
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M. B. Downey
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We've found that if you have either Cities or Leaders in play, the winning score will roughly be 65-75. Add in both and you're looking at roughly 75-85.

So not unheard of at all. It should be expected.
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Jonathan Rowe
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If 70+ scores are totally expected with the two expansions, then I'm reassured this is efficient play rather than tactical negligence. Excellent! Thanks for that!
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Nico
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deadmarlowe wrote:
If 70+ scores are totally expected with the two expansions, then I'm reassured this is efficient play rather than tactical negligence. Excellent! Thanks for that!


You don't delete a thread by deleting your first post.
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Hinckley
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and his gaming buddies might have already read it anyway ....
 
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Jonathan Rowe
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Well my gamer doesn't frequent Bgg but it occurred to me the discussion was indelicate. I'm happy to know the typical score ranges; no need to have awkward conversations in person
 
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