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Star Wars: Box Busters – Battle of Naboo & Battle of Hoth» Forums » Variants

Subject: Solo / Different Rules rss

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Steve C
United States
New Jersey
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GOAL: Knockout the Rebel power generator.

To Win: The assault(red) marker must reach the power generator before the player receives both Empire AT-AT(yellow) damage coins.

Die Results:
1 burst = 1 hit
2 bursts = 2 hits
Shield = Player receives 1 AT-AT damage coin
Special(in 1st or 2nd stage) = BOTH 1st and 2nd stages are automatically cleared with this one roll.
Special(in Final stage) = Power generator is destroyed! You win!!!

Map Board:
1st Stage is the Probe Droid square sector and is cleared with 1 hit or better on one die roll(or Special result, see above).

2nd Stage is the Snowspeeder and Turrets squares sector and is cleared with a total of 2 hits or better(or Special result, see above).
Note: Multiple die rolls might be required to accumulate the 2 hits.

Final Stage is the Power Generator square sector and is cleared/destroyed with only a roll of 2 hits ON ONE DIE ROLL (or a Special result).

I do not have the other box games, but these rules should still work for those games also(just rename things were needed).

Very short and simple game. Great for younger kids. Have fun and good gaming!
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