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Subject: Flicking the shooter when shooting rss

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I have been teaching the game to new people and every time we have had a situation where someone flicks and knocks the shooter while shooting.

What do you think should be done?
1. shooter looses the action and every thing is brought back as it was (and no hits count)
2. the shooter stands up and game goes on
3. the shooter stays down and looses a heart
4. the shooter stays down but does not loose anything (I think this is a unfair move)
5. some other penalty?

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Justin Davis
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Sewickley
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#2. I think I read that that was the official answer somewhere.
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Mark De Lorenzo
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St. Louis
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That was some powerful recoil on that 6 shooter. Wow. Knocked me right off my feet. Gonna stand up, brush off the dirt. Keep going.

ndfleu wrote:
I have been teaching the game to new people and every time we have had a situation where someone flicks and knocks the shooter while shooting.

What do you think should be done?
1. shooter looses the action and every thing is brought back as it was (and no hits count)
2. the shooter stands up and game goes on
3. the shooter stays down and looses a heart
4. the shooter stays down but does not loose anything (I think this is a unfair move)
5. some other penalty?

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This is how I have handled the situation so far. I like the recoil angle.

I was just wondering weather to give a penalty for shooting carelessly. Since the shot is not aimed well, maybe the bulled just hit the opponent's pocket watch.
 
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Jason Sherlock
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Anaheim Hills
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6. Everyone laughs at the shooter.
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Tim Fitzmaurice
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We currently go for number 1...stops people making a mess of the play area and stops silly attempts at unfeasibly strange angle shots that really require you to blat your guy when an action moving would solve the problem
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