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AFTERSHOCK: A Humanitarian Crisis Game» Forums » Variants

Subject: AFTERSHOCK in the classroom rss

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Rex Brynen
Baie d'Urfé
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One of the challenges in using a boardgame in the classroom is how to engage all members of the class. With AFTERSHOCK I've usually done this in one of two ways:

1) Multiple games at once, each with eight students (four teams of two players) plus one teaching assistant serving as game facilitator.

2) Games outside class hours, for bonus grades. I've usually run this as a tournament, with groups of eight students (again, 4 teams of two players) competing against each other in a sort of class tournament.

Recently a course at the University of New South Wales tried another approach. The game was projected to the class using a video camera, and students took part in a sort of relay, with the players switching after each turn while everyone else watched. According to the game organizer, this worked very well (further details at link).
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