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Adventure of D» Forums » Variants

Subject: Solo Variant: Epic Adventure of D rss

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Suzy Vitale
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I created this solo variant to increase length of game play and create more interaction with the event cards. Also, I personally don't like timer mechanics so the solo variant in the box wasn't my style.


Epic Adventure of D

Play like a normal game, except after you defeat Elzoof in the Tower of Death, you have to clear the land of all the events/bad guys. This can be quite a challenge as more events/bad guys generate each turn. You win when you REST and both Elzoof as been defeated and there are no events remaining on the map.

Score your traits as usual (total them up, then x2), but then score +1 for each additional skill you learned, and +2 for each item you still have in your inventory.

Try to improve your score with each play.

**One rule change is if you attempt to defeat Elzoof but are forced to escape, you automatically lose instead.**

Enjoy! meeple
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