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Istanbul» Forums » General

Subject: Are the markets overpowered? rss

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VJKRGN KL
Malaysia
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I get a feeling that the markets (large and small) give away too much money for the goods that we sell. Can understand if we need to sell ALL goods shown in the market cards (like contracts in Marco Polo) but here even if you were to sell to or three goods listed, you still get a lot of money to get you rubies.

Buy wheelbarrow storage. Max up your goods. Sell them in large market. Get rubies from Gemstone dealer. There are not enough deterrents from this approach. The merchant encounter cost of 2 Lira is virtually nothing.

Any thoughts?
 
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David Debien
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Round Rock
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At one point in time or another, I think just about every tile has been accused of being OP in the forums. The game is balanced once you start randomizing the tile setups.
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Joe H
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I think there may be a bit of a problem with the starter setup because it is an easy loop between the small market, the spice(?) warehouse, the tea house and the gem dealer. But I other setups I haven't found this to be an issue.
 
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VJKRGN KL
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I've played three times so far - twice on base game and one on mocha expansion. Except first game, played on randomised riles. Let me play more set ups and see if this continues to be the case.
 
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Arjun Sukumaran
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I've played Istanbul just under 20 times, and I haven't seen a single dominant strategy - you have to do a bit of everything, really, and adjust to the board state when planning what to do next.
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VJKRGN KL
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alpha1156 wrote:
I've played Istanbul just under 20 times, and I haven't seen a single dominant strategy - you have to do a bit of everything, really, and adjust to the board state when planning what to do next.


Great to know. Were they 2-player games or 3/4 player games?
 
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Clive Jones

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vjkrgn wrote:
Buy wheelbarrow storage. Max up your goods. Sell them in large market. Get rubies from Gemstone dealer. There are not enough deterrents from this approach.

That works wonderfully, except that the person who takes the goods straight to the Sultan's Palace instead of selling them and buying rubies with the cash can save an action. And some pesky player's going to find a way to earn rubies while you're busy upgrading your wheelbarrow.

...or maybe not. It's all quite layout-dependent. So there's good replayability, and considerable skill to finding the engine that'll work well in any given game.

And even if what you describe is the best strategy, it might not be if another merchant is already following it.
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David Grabiner
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vjkrgn wrote:
I get a feeling that the markets (large and small) give away too much money for the goods that we sell. Can understand if we need to sell ALL goods shown in the market cards (like contracts in Marco Polo) but here even if you were to sell to or three goods listed, you still get a lot of money to get you rubies.


Selling three goods isn't that attractive. In the Small Market, you can sell three goods for 9 lire; in the Tea House and often the Caravansary, you can average about 5 lire without losing any goods. It's rare to sell three goods except just before ending the game, when you may have goods you can't use.

Selling five goods in either market is a good deal, but it requires planning and an extra turn to use the money. Giving the right five goods to the Sultan's Palace and then going to the Tea House will give you about the same amount of money as selling the right five goods at the Small Market and then buying a ruby at the Gemstone Dealer.

Quote:
Buy wheelbarrow storage. Max up your goods. Sell them in large market.


This will not work because the Large Market needs blue goods, and enlarging your wheelbarrow doesn't help much with this. Two turns at the Black Market are likely to get you four goods, two of them blue, and then you can sell those four for 18 lire, but that's three actions.

25 lire at the Large Market does become a powerful action when you can get the goods you need, but this requires planning, as do most other options. For the Large Market, this usually means using either the green mosque tile to get several blues at warehouses, or the red mosque tile and then two visits to the Black Market.
 
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