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T.I.M.E Stories» Forums » General

Subject: How does it play with 2? rss

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John Di Ponio
United States
Lake Orion
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I am hoping to play it this weekend. Don't know if it will be with 2 or 3.
 
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hartmut hessdoerfer
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You can play with 2, but I would recommend each of you plays two characters, as (which works quite good).
The only "Problem" I see is that there are puzzles (of which one is optional) that profit of every additional brain ;)
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rok velikonja
Slovenia
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My girlfriend and I just finished both cases for T.I.M.E. stories using two variants for two players (Asylum and Marcy case). They were both great experiences.
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Gonçalo
Portugal
Oliveira do Hospital
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I just finished Asylum with my wife.

Normally it is a struggle to get my wife to play anything.

But she loved this!! in fact we just set up the Marcy Case at lunch to start later this afternoon...

It is na amazing experience even with just 2!

Each controls 2 characters (like the rulebook says) and do everything else normally... We aren´t fans of variants. And I don´t believe this game calls for any.

You will love it!
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B C Z
United States
Reston
Virginia
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I've yet to open my copy, but everything I've read indicates that playing with fewer than 4 removes much of the 'roleplaying' aspect and instead moves the game towards a board game/puzzle experience.

I'm not sure if that's good or bad.
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Christian Kløve
Denmark
Hillerød
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The man in black fled across the desert, and the gunslinger followed
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byronczimmer wrote:
I've yet to open my copy, but everything I've read indicates that playing with fewer than 4 removes much of the 'roleplaying' aspect and instead moves the game towards a board game/puzzle experience.

I'm not sure if that's good or bad.


I've played the Asylum scenario with my wife as a 2 player game, and we did include some light roleplaying, particularly in the first couple of runs. We would to an extent select the acitons based on the character backgrounds. We played 2 characters each and enjoyed the experience very much.
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Matt Albritton
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Tupelo
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With four, you only directly see roughly 25% of the information. You must rely much more on what people share from their cards.

Everyone is subject to remember incorrectly or inadvertently leave out something important. I feel like this is the intended effect.

You only get a little of that effect with two players as you directly see much more of the information.
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Jeremy Sites
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Lake Stevens
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2 players is definitely doable, but I would echo the recommendation that you each play with two characters.
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Ecosmith Ecosmith
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It's not too easy with 2 players?

Eco
 
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Matt Albritton
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Tupelo
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Ecosmith wrote:
It's not too easy with 2 players?


I'm not sure about "too easy", but certainly easier because of the reasons I listed above.
 
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Alexander
Germany
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I'm thinking about playing it with three players - How many player characters are there to choose from in the different scenarios? Would you miss anything thematically/cool/interesting stuff if one is missing?
 
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Stephen Cooper
United Kingdom
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Too many spoilers to answer.

Play with three, you'll be fine, the game will adjust to accommodate the player count.
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Trent Boardgamer
Australia
Perth
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Thanks for the responses and lack of spoilers. I was wondering this very same question as I was going to get it for just my wife and me to play.

I can see that a little will be lost by not having 4 different people playing "whispers" (Sorry not really sure what the PC name is of that now), for the revealed info, but as long as we are stringent on not directly revealing the info of the cards to each other I'm sure we will still get some of the effect.

In regards to the puzzle solving, I'm sure between the two of us we can work them out and think this aspect may even be better with two, as solving puzzles with 4 people can be painful and often results in some people sitting back and letting others do them anyhow.

I'm not grabbing this until after Christmas (The downside of living on a big island and shipping this time of the year). So for those of you that do grab it and play it two player, please come back and share your experience.
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