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Subject: [WIP] Living Starship - a legacy style sci fi game rss

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Jim Brown
United States
Denver
Colorado
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Layman Kingsford and Cheeky Dingo Games have embarked on an ambitious tabletop and live action project called LIVING STARSHIP. The design goal is to "Provide an on-going story-based sci-fi experience where players manage the crew AND onboard functions of a personalized starship to affect the ongoing epic saga of a galactic empire."


The tabletop game has gone through nearly a dozen iterations over the last couple of years as it has struggled to find its "sweet spot". Just this summer (of 2015) we had a conversation with the organizers of Denver Comic Con and they became very excited about bringing the live-action/interactive version of our game into next year's Denver Comic Con. That forced us to re-examine the game down to every detail because we want to make sure that the at home tabletop experience is as similar to the live convention experience as is feasible.

One of the founding principles of the game is to embrace those who love to write genre fiction. We wanted to provide a shared universe in which fans (be they players of the game, participants in the live action sessions or simply those who enjoy reading about the cosmos we've dreamed up) have the opportunity to actually influence the published and "official canon" of the ongoing Living Starship stories. The legacy style of game play we feel is a perfect symbiosis with story-telling.

Put all of that together with a need to create a tabletop experience that makes the player feel as if the choices they make for the crew of their starship (whom they get to name)both during onboard duties and off-ship missions are conducive growing their characters and that each decision is relevant without bogging the game down in layers of complexity. We are not aware of any game that encompasses aspects of story-telling, ship combat and daily life/work of individual characters let alone in an on-going story.

We are unabashedly inspired by most every form of space opera that has been presented over the last 50 years, especially Star Trek, Battlestar Galactica, Robotech, Firefly/Serenity, Stargate and the literary works of dozens of authors.



If you are at all interested in following the development of this project and/or contributing to the shared universe you can start by following our daily blog: Dingo Daily Detail on the Cheeky Dingo Games website. We will also post additional information here in this forum.
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Hubert Spala
Poland
Kraków
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Sounds exciting!

But as much as it sounds interesting perhaps it would be good to show something about the game itself? Like, what kind of game it is, what are the components... basically, the info posted above hardly allows anyone to even deduct what's the game about ;D
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Caroline Berg
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...124 to run fleeing from the mountain. ...125 to use a rope to climb the cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
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Is this more of a board game experience or an RPG?

Because, it seems like this would be better served being posted in the RPG Design forum.
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