Well,a subtlke question. Let's read.
To read the wind, the player places an attitude indicator beside the ship, in the same direction shown by the wind gauge, so the tip of the indicator points toward the main mast of the ship. The player notes the color of the edge on the ship’s base where it crosses the attitude indicator. The color determines whether the ship is beating/running (orange), reaching (green), or taken aback (red).
If the ship is taken aback for two or more consecutive turns, the line marked with two sandglasses is used to move the ship.
Since the wind has come in over the red edge for more than one turn, "the ship is taken aback for two or more consecutive turns" and so the two sandglasses arrows is used.
It is also reasonable - the one sunglass arrow is used to simulate inertia of a ship moving with favourable wind, and in your case the ship is not moving. So no inertia.