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A Study in Emerald (second edition)» Forums » Rules

Subject: Restorationist Player Assassination Victory Points rss

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Mol Eliza
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In the rulebook under ending the game it states:

A Loyalist player retains all Loyalist and neutral victory points. They lose any Restorationist victory points.

A Loyalist player will retain victory points on any cards used for assassinating other agents IF the Agent piece on the card in question belongs to a Restorationist player. Otherwise these points are lost.

A Restorationist player retains all Restorationist and neutral victory points. They lose any Loyalist victory points.


It does not mention what happens to restoration players assassination victory points. Is it the same but reversed, i.e. A Restorationist player will retain victory points on any cards used for assassinating other agents IF the Agent piece on the card in question belongs to a Loyalist player. Otherwise these points are lost. Or do they keep all assassination victory points?
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Christopher Dearlove
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MolEliza wrote:
In the rulebook under ending the game it states:

A Loyalist player retains all Loyalist and neutral victory points. They lose any Restorationist victory points.

A Loyalist player will retain victory points on any cards used for assassinating other agents IF the Agent piece on the card in question belongs to a Restorationist player. Otherwise these points are lost.

A Restorationist player retains all Restorationist and neutral victory points. They lose any Loyalist victory points.


It does not mention what happens to restoration players assassination victory points. Is it the same but reversed, i.e. A Restorationist player will retain victory points on any cards used for assassinating other agents IF the Agent piece on the card in question belongs to a Loyalist player. Otherwise these points are lost. Or do they keep all assassination victory points?


The rules you quote, and the cards, are all you need. Your suggestion is just inventing something that there's no hint of in the rules. Look at an assassin card. It shows green for assassinating a red agent. Does it show red for assassinating a green agent? It does not. So there are no such points. (The rulebook also expand on this.) Thus there are only green points available for assassinating agents, and a red (restorationist) player loses the points. (But keeps those for assassinating royalty, as on the royalty card.)


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Mol Eliza
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Thank you for the clarification on my point of confusion. I;m new to gaming and its great that there are so many helpful people out there to help clarify things.
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I had the same confusion, because I didn't know the full content of the card set when reading the rules. It's a defect in the rules, not in accuracy but in terms of making the game harder to learn just from reading the rulebook.
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Christian X
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Hobbes wrote:
I had the same confusion, because I didn't know the full content of the card set when reading the rules. It's a defect in the rules, not in accuracy but in terms of making the game harder to learn just from reading the rulebook.


I agree. Just a simple sentence like "only loyalist players can retain points for assassinating agents, and only if they assassinate agents that are controlled by a restorationist player" would have been a lot clearer. In general I feel that this rule book, like most of Martin Wallace's Rule books, contains only minute particulars, and eschews clear general statements that would help the average person get a grasp on the concepts of the game. I find that deeply frustrating.

I really wish Martin Wallace would put clear General statements in his rules, but he never does. I wish he would write a section called "obvious stuff that shouldn't even have to be said out loud". It would be my favorite section. 


Still I think it's a very interesting game.

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