Wei-Hwa Huang
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Since all the months blend together, I'm finding myself rather frustrated with trying to keep track of what showed up which month when discussing the game or trying to help other players. Since this information might be useful to others here, I'm going to post it. You've been warned: this post will spoil everything.

Note that I am guessing at some of the contents behind the doors since I didn't keep careful notes during the game. Please feel free to post corrections.

EDIT: I updated this post in February 2017 to address some of the comments made in my absence (wasn't checking this forum, sorry!)

Contents of the Legacy Deck:

January:
Spoiler (click to reveal)

1. <STOP-Jan.sta> January Mission Briefing
2. Objective (Mandatory): Cure all 4 diseases.
3. <STOP-Jan.mid> January Mission Briefing Update <destroy LD2, open 19>
4. Objective (Mandatory): Cure all 3 normal diseases.
5. <STOP-Jan.end> Win Bonus: remove 1 disease cube


February:
Spoiler (click to reveal)

6. <STOP-Feb.sta> February Mission Briefing <open 9, G, A, 1, 6>
7. Reference card with Quarantine Action, brown
8. Reference card with Quarantine Action, pink
9. Reference card with Quarantine Action, cyan
10. Reference card with Quarantine Action, white
11. Role: Quarantine Specialist
12. <STOP-Feb.end> Win Bonus: 1 quarantine marker
13. Event: Local Initiative (2 quarantine markers)
14. Event: New Assignment (change character)


March:
Spoiler (click to reveal)

15. <STOP-Mar.sta> March Mission Briefing <open X, 43, 5>
16. Objective: Eradicate 1+ disease
17. Objective: Military bases in each region
18. Role: Operations Expert
19. Event: Remote Outpost (1 military base)
20. <STOP-Mar.end> Win Bonus: 1 military base <open 21, 22>


April:
Spoiler (click to reveal)

21. <STOP-Apr.sta> April Mission Briefing
22. <STOP-Apr.mid> Alert: Faded appear <open R, U, E, S, V, 29, 36, 33, 31, 16>
23. <STOP-Apr.end> Win Bonus: -1 Faded figure


May:
Spoiler (click to reveal)

24. <STOP-May.sta> May Mission Briefing: roadblocks <open P, 20, H, I, 42, 25, 26>
25. Objective: Quarantine 7 Faded cities
26. Role: Colonel
27. <STOP-May.end> Win Bonus: 3 roadblocks <open 8>


June:
Spoiler (click to reveal)

28. <STOP-Jun.sta> June Mission Briefing
29. Role: Soldier
30. <STOP-Jun.end> Win Bonus: 1 equipment or 3 roadblocks <open W>


July:
Spoiler (click to reveal)

31. <STOP-Jul.sta> July Mission Briefing: missing Virologist <open K, D, 44, 47>
32. Objective (one-time): Find Virologist in Faded city w/ research station
33. Search: Virologist (bonus for Quarantine marker)
34. Reward: Virologist (Gene Sequence for Immunologist @ LD-39)
35. <STOP-Jul.end> Win Bonus: 1 starting military base <open 37, 35, 18>


August:
Spoiler (click to reveal)

36. <STOP-Aug.sta> August Mission Briefing: find Immunologist, destroy eradication objective (LD16) <open L, 41>
37. Objective (one-time): Find Immunologist in rioting Faded city
38. Search: Immunologist (bonus for medical personnel)
39. Reward: Immunologist <open 30> wants Gene Sequence (LD-34), DNA Samples (), Virus Development Records (P6-2)
40. <STOP-Aug.end> Win Bonus: all searches +1 or one search +2 <open 24, 28, 23, 27>
41. Role: Virologist


September:
Spoiler (click to reveal)

42. <STOP-Sep.sta> September Mission Briefing: Paranoid Soldier
43. Objective (one-time): Find Paranoid Soldier in Faded city w/ military base
44. Search: Paranoid Soldier (bonus for military personnel)
45. Reward: Paranoid Soldier ( <open box 6> )
46. <STOP-Sep.end> Win Bonus: all searches +1 or one equipment <open 15, 7>


October:
Spoiler (click to reveal)

47. <STOP-Oct.sta> October Mission Briefing: find Patient Zero
48. Objective (one-time): Find Patient Zero in City Zero
49. Search: Patient Zero (bonus for Military Base)
50. Reward: Patient Zero (DNA samples for Immunologist @ LD-39)
51. <STOP-Oct.end> Win Bonus: all searches +1 or 3 roadblocks


November:
Spoiler (click to reveal)

52. <STOP-Nov.sta> Mission Briefing: vague threat
53. Time is Running Out: Team Bravo comes unless boxes 6 and 7 are open; <open boxes 6 and 7> destroy searches (LD-33, LD-38, LD-44, LD-49)
54. <STOP-Nov.end> Win Bonus: one search +1 or +3 vaccine doses


December:
Spoiler (click to reveal)

55. <STOP-Dec.sta> Mission Briefing: villainous exposition (destroy all previous objectives)
56. Objective (Mandatory): Vaccinate all Faded cities
57. Objective (Mandatory, one-time): Search and destroy secret COdA stockpile in Atlanta
58. Search: Stockpile (cards necessary)
59. Reward: Stockpile (LD-57 is considered complete if December is replayed)
60. <STOP-Dec.end> Win

61. Epilogue + Scoresheet
62. End of Deck Warning


Contents of the Doors: (note -- doors are not opened in order, so spoilers abound)
Spoiler (click to reveal)

1. <Feb.sta> Relationships: Friends, Rivals
2. <Jun.sta> Equipment: Hazmat Suit, Hazmat Suit, Hazmat Suit
3. <Jun.sta> Equipment: Field Hospital, Grenade, Grenade
4. <Box 7> Vaccinated Cities x 42
5. <Mar.sta> Scars: Exhausted, Panicky, Hobbled
6. <Feb.sta> Relationships: Family Members, Co-Workers
7. <Sep.end> Equipment: Riot Gear, Riot Gear, Riot Gear
8. <May.end> Permanent Roadblocks x 15
9. <Feb.sta> COdA-403b: cannot be treated
10. No such door number
11. <Box 7> Equipment: Aerosol Unit, Aerosol Unit, Aerosol Unit
12. <Box 7> Starting Vaccine Factories x 4, Destroyed Vaccine Factories x 4
13. <Paranoid Soldier> Equipment: C4, C4
14. <Paranoid Soldier> Character Upgrades: Shady Background, Hero, Multiple Identities
15. <Sep.end> Grenade Belt, Parachute, Parachute
16. <Apr.mid> Unfunded Event: Air Strike (remove 1 faded)
17. <Jun.sta> Equipment: IP Stem Cells, Drone Escort, Drone Escort
18. <Jul.end> Character Upgrade: Paramilitary Escort
19. <Jan.mid> COdA-403a: requires 2 actions to treat; incurable
20. <May.sta> COdA-403d: card draw adds Faded
21. <Mar.end> Character Upgrades: Local Pressure, Formidable, Veteran
22. <Mar.end> Starting Military Bases x 8
23. <Aug.end> Unfunded Event: Tactical Centers Now online (3 roadblocks)
24. <Aug.end> Equipment: Med Kit, Grenade Belt
25. <May.sta> Relationships: Friends, Rivals
26. <May.sta> Relationships: Family Members, Co-Workers
27. <Aug.end> Character Upgrades: Chopper Pilot, Determined, Hacker
28. <Aug.end> One-time Event: Nuclear Option
29. <Apr.mid> COdA-403c: makes Faded figures
30. <Immunologist> Box 7 opening reminder
31. <Apr.mid> Scars: Terrified, Feeble, Paranoid
32. <Box 7> Equipment: Bioreactor, Bioreactor, Bioreactor
33. <Apr.mid> Faded City stickers x 28
34. <Box 7> Scars: Fear of Needles, Hopeless, Pyrophobic
35. <Jul.sta> Equipment: Field Hospital, Binoculars, Binoculars
36. <Apr.mid> Faded City stickers x 16 + City Zero
37. <Jul.sta> Scars: Monophobic, Indecisive, Weakened
38. <Paranoid Soldier> Sabotaged Military Bases
39. No such door number
40. No such door number
41. <Aug.sta> Reference sticker: Self Sacrifice
42. <May.sta> Reference sticker: Roadblocks
43. <Mar.sta> Reference sticker: Military Shuttle Flight
44. <Jul.sta> Reference sticker: Search
45. <Paranoid Soldier> Reference sticker: Sabotage
46. <Jun.sta> Reference sticker: Equip
47. <Jul.sta> Epidemic stickers: Time Marches on
A. <Feb.sta> Page 5, Relationships
B. <Paranoid Soldier> Their Network is Expanding (Military Base @ game start)
C. <Box 7> Vaccinated cities do not get starting figures
D. <Jul.sta> Page 7, Set up search tracks + Top Secret Constellation Level 12 Clearance <open box 5>
E. <Apr.mid> Page 8, Starting turns with faded figures
F. <Box 7> Page 8, Shuttle Flights with Vaccine Factories
G. <Feb.sta> Page 10, Quarantine + Confidential Clearance <open box 1>
H. <May.sta> Page 10, Build Roadblocks
I. <May.sta> Page 10, roadblock properties + Top Secret 917 Channel Clearance <open box 4>
J. <Jun.sta> Page 10, Equip
K. <Jul.sta> Page 10, Search
L. <Aug.sta> Page 10, Self Sacrifice
M. <Paranoid Soldier> Page 10, Sabotage
N. <Box 7> Page 10, Pick Up Doses
O. <Box 7> Page 10, Vaccinate
P. <May.sta> Page 11, Accelerated Incubation: drawing COdA adds Faded
Q. <Box 7> Page 11, Draw cards: Create Vaccine
R. <Apr.mid> Page 12, Faded Cities replace COdA cubes + Top Secret Clearance <open box 3>
S. <Apr.mid> Page 12, faded figures on quarantine markers
T. <Box 7> Page 12, Vaccinated cities cannot get Faded figures
U. <Apr.mid> Page 13, Convert Adjacent Cities to faded cities
V. <Apr.mid> Page 14, loss from too many faded figures
W. <Jun.end> Page 14, 3 equipment as possible game end upgrade
X. <Mar.sta> Page 15, Structures: Military Bases + Secret Clearance <open box 2>
Y. <Box 7> Page 15, Structures: Vaccine Factories
Z. No such door letter


Contents of the doors, indexed by trigger:

Middle of January:
Spoiler (click to reveal)
19

End of January:
Spoiler (click to reveal)
nothing


Start of February:
Spoiler (click to reveal)
1, 6, 9, A, G

Middle of February:
Spoiler (click to reveal)
nothing

End of February:
Spoiler (click to reveal)
nothing


Start of March:
Spoiler (click to reveal)
5, 43, X

Middle of March:
Spoiler (click to reveal)
nothing

End of March:
Spoiler (click to reveal)
21, 22


Start of April:
Spoiler (click to reveal)
nothing

Middle of April:
Spoiler (click to reveal)
16, 29, 31, 33, 36, R, S, U, V, E

End of April:
Spoiler (click to reveal)
nothing


Start of May:
Spoiler (click to reveal)
20, 25, 26, 42, H, I, P

Middle of May:
Spoiler (click to reveal)
nothing

End of May:
Spoiler (click to reveal)
8


Start of June:
Spoiler (click to reveal)
2, 3, 17, 46, J, W

Middle of June:
Spoiler (click to reveal)
nothing

End of June:
Spoiler (click to reveal)
nothing


Start of July:
Spoiler (click to reveal)
nothing

Middle of July:
Spoiler (click to reveal)
nothing

End of July:
Spoiler (click to reveal)
35, 37, 44, 47, D, K, 18


Start of August:
Spoiler (click to reveal)
41, L

Middle of August:
Spoiler (click to reveal)
nothing

End of August:
Spoiler (click to reveal)
23, 24, 27, 28


Start of September:
Spoiler (click to reveal)
nothing

Middle of September:
Spoiler (click to reveal)
nothing

End of September:
Spoiler (click to reveal)
7, 15


Start of October:
Spoiler (click to reveal)
nothing

Middle of October:
Spoiler (click to reveal)
nothing

End of October:
Spoiler (click to reveal)
nothing


Start of November:
Spoiler (click to reveal)
nothing

Middle of November:
Spoiler (click to reveal)
nothing

End of November:
Spoiler (click to reveal)
nothing


Start of December:
Spoiler (click to reveal)
nothing

Middle of December:
Spoiler (click to reveal)
nothing

End of December:
Spoiler (click to reveal)
nothing



A specific trigger between August and November:
Spoiler (click to reveal)
30.


A specific trigger between September and November:
Spoiler (click to reveal)
13, 14, 38, 45, B, M


When Box 7 is opened:
Spoiler (click to reveal)
4, 11, 12, 32, 34, C, F, N, O, Q, T, Y


Contents of the Boxes/Packages. Note that if you click on the boxes now, you will just receive a listing of which month this box was supposed to be opened. The actual contents are in another layer:

Box 1:
Spoiler (click to reveal)

Start of Februrary.
Spoiler (click to reveal)

1. <Feb.sta, rule G> Quarantine marker x 12



Padding space to avoid spoilers


Box 2:
Spoiler (click to reveal)

Start of March.
Spoiler (click to reveal)

2. <Mar.sta, rule X> Military bases x 8



Padding space to avoid spoilers


Box 3:
Spoiler (click to reveal)

Middle of April.
Spoiler (click to reveal)

3. <Apr.mid, rule R> Faded figures x 38



Padding space to avoid spoilers


Box 4:
Spoiler (click to reveal)

Start of May.
Spoiler (click to reveal)

4. <May.sta, rule I> Roadblocks x 18



Padding space to avoid spoilers


Box 5:
Spoiler (click to reveal)

Start of July.
Spoiler (click to reveal)

5. <Jul.sta, rule D> Search tokens x 4 + Target tokens x 4



Padding space to avoid spoilers


Box 6:
Spoiler (click to reveal)

Some time between middle of September and start of November (inclusive).
Spoiler (click to reveal)

6. <Paranoid Soldier>:
P6-1: E-mail transcripts
P6-2: Confession + Virus Development records (for Immunologist @ LD-39)
P6-3: A Traitor in Your Midst (character destroyed) <open M, 45, 38, B, 13, 14>
P6-4: You've been played (destroy LD-17, military bases in each zone)
P6-5: Written Objective: Sabotage 2 military bases


Box 7:
Spoiler (click to reveal)

Some time between middle of October and start of November (inclusive).
Spoiler (click to reveal)

7. <Nov.sta or Immunologist + Virologist + Paranoid Soldier + Patient Zero>:
P7-1: The Vaccine is working!: destroy LD-25 (Quarantine 7 Faded cities) <open Y, F, Q, N, O, 4, T, C, 34, 12, 11, 32>
P7-2: Written Objective: Have 3 vaccine factories
P7-3: Written Objective (one-time): Vaccinate 6 Faded cities
P7-4: Reference card with Vaccination Actions, brown
P7-5: Reference card with Vaccination Actions, pink
P7-6: Reference card with Vaccination Actions, cyan
P7-7: Reference card with Vaccination Actions, white
P7-8: Role: Immunologist


Box 8:
Spoiler (click to reveal)

Only when you lose 4 times in a row.
Spoiler (click to reveal)

8. <losing 4 times in a row>:
P8-1: Experimental Vaccine Program explanation
P8-2: One-time Event: Experimental Vaccine
P8-3: One-time Event: Experimental Vaccine
P8-4: One-time Event: Experimental Vaccine

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Mark Johnson
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This would probably be more useful if each individual item was in spoiler tags. This way people who, for example, have incorrect components in a box can check the individual box rather than getting spoiled on everything.

Very useful as is though.
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Wei-Hwa Huang
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Eeeville wrote:
This would probably be more useful if each individual item was in spoiler tags. This way people who, for example, have incorrect components in a box can check the individual box rather than getting spoiled on everything.

Very useful as is though.

Good idea. I've done so.
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The Doctor
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Box 3 discrepancy
Spoiler (click to reveal)
I only counted 37 zombies in Box 3
 
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Marco Donghi
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Nicely done, very useful!
I should point out that July got eaten by June, though!
 
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Andreas Vecstric
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If you put when the boxes are to be opened in each of the Month-spoilers it would be really helpful.
I'm in June right now and am wondering if I've missed opening a crucial box perhaps. . . I was hoping this post would help me solve that problem but as it is right now it actually doesn't without me 'peeking' in the Box-spoilers and thus risk being spoiled. cry
 
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Robert Stewart
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Ezel wrote:
If you put when the boxes are to be opened in each of the Month-spoilers it would be really helpful.
I'm in June right now and am wondering if I've missed opening a crucial box perhaps. . . I was hoping this post would help me solve that problem but as it is right now it actually doesn't without me 'peeking' in the Box-spoilers and thus risk being spoiled. cry

The boxes (unlike the dossiers) are opened in numerical order (with the possible exception of box 8).

The boxes you should have opened so far (June spoilers):
Spoiler (click to reveal)
Box 1 Feb - Quarantine Markers
Box 2 Mar - Military Bases
Box 3 Apr - Faded
Box 4 May - Roadblocks
Box 5-7 Not yet - stuff
Box 8 Only if things have gone horribly wrong - stuff


Per month box opening (spoiler free - end of month openings and boxes that must be opened during a particular month are spoilered separately within that month's entry; boxes that could be opened at various times might be opened before they're listed - in particular, because there's no month by which you must open box 8, it's not listed below at all - and there's no listing of contents below either):

January
Spoiler (click to reveal)
None
End
Spoiler (click to reveal)
None

February
Spoiler (click to reveal)
Box 1
End
Spoiler (click to reveal)
None

March
Spoiler (click to reveal)
Box 2
End
Spoiler (click to reveal)
None

April
Spoiler (click to reveal)
None
End
Spoiler (click to reveal)
Box 3

May
Spoiler (click to reveal)
Box 4
End
Spoiler (click to reveal)
None

June
Spoiler (click to reveal)
None
End
Spoiler (click to reveal)
None

July
Spoiler (click to reveal)
Box 5
End
Spoiler (click to reveal)
None

August
Spoiler (click to reveal)
None
End
Spoiler (click to reveal)
None

September
Spoiler (click to reveal)
None
End
Spoiler (click to reveal)
None

October
Spoiler (click to reveal)
None
End
Spoiler (click to reveal)
None

November
Spoiler (click to reveal)
Boxes 6 and 7
End
Spoiler (click to reveal)
None

December
Spoiler (click to reveal)
None
End
Spoiler (click to reveal)
None
 
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Clive Jones

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You've distinguished game-end from game-start, but you should probably also put mid-game under separate spoiler tags.

Even though that does mean an even more epic nest of spoiler tags. (I wish there was a more compact way of handling spoilers.)
 
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Robert Stewart
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clivej wrote:
You've distinguished game-end from game-start, but you should probably also put mid-game under separate spoiler tags.

Even though that does mean an even more epic nest of spoiler tags. (I wish there was a more compact way of handling spoilers.)

The trouble with mid-game ones is that the mid-game triggers are all things that will probably happen during a game, not things that definitely will - it's possible to lose a game on turn 1 (an inaccessible cluster of initial infections, the starting player not having any useful city cards, and no relevant events followed by an Epidemic that optionally extends the cluster and two infect cards that hit the cluster causing much chain-outbreaking) or to win the game with no outbreaks happening - so I've not bothered with a separate mid-game section.

Besides, if you miss opening a box mid-game and are worried about it, you can always just check the cards and dossiers you just looked at rather than checking a list here - this is more useful when you don't have the game to hand, or have torn up and thrown away some of the cards that have instructions to open stuff.
 
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Clive Jones

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Spoiler (click to reveal)
The Faded turn up at the end of your first game in April, if the game ends (for better or worse) before the second Epidemic.

Possibly, therefore, you could just shunt Box 3 to end-of-April? Hey, it would be good to have at least one of the month-end spoiler boxes say something interesting. (-8

(Hmm. If the players have opened Box 8 before April, winning before the Faded turn up isn't as implausible as it was to win January before C0Da showed up.)
 
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Robert Stewart
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clivej wrote:
Spoiler (click to reveal)
The Faded turn up at the end of your first game in April, if the game ends (for better or worse) before the second Epidemic.

Possibly, therefore, you could just shunt Box 3 to end-of-April? Hey, it would be good to have at least one of the month-end spoiler boxes say something interesting. (-8

(Hmm. If the players have opened Box 8 before April, winning before the Faded turn up isn't as implausible as it was to win January before C0Da showed up.)

Ack!

Okay, that's my bad for putting the text in the wrong place - now fixed.
 
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Robert Stewart
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The entry for June seems to be all sorts of messed up - for starters, it doesn't close its spoiler, so it incorporates July too. It also doesn't mention the various dossier doors you need to open then.
 
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David Fox
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This and the FAQ: essential resources. We missed a couple of windows in the rush to get to our next month (nothing game-changing fortunately). Just wanted to say many thanks for this post.
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Susan
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Quayde wrote:
This and the FAQ: essential resources. We missed a couple of windows in the rush to get to our next month (nothing game-changing fortunately). Just wanted to say many thanks for this post.

David makes a good point - could you link to the FAQ on your first post?

People are scared of getting spoilers to this may be a nice way for them to get everything they need in one place w/out having to seek out the FAQ for questions.

June and July are still married fyi.

 
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Weaksauce wrote:
Box 3 discrepancy
Spoiler (click to reveal)
I only counted 37 zombies in Box 3

Box 3.
Spoiler (click to reveal)
We got 39. So thanks. Though we have still lost a game by running out of faded people, so if you have any more you can give us...
 
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Matthew Bishop
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Great post, have GG!

Is this still being updated? As mentioned, June still includes July; almost spoiled myself checking to see if we were up-to-date through the end of June.
 
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Björn -
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Spoiler on Door 24 (to be opened at the end of August)
In my German edition i have a different content than posted here. So can anybody confirm the content on door 24 pls?
Spoiler (click to reveal)
quote of the initial post for door 24:
"Equipment:medical kit, grenade belt, grenade belt"

In my door 24 there was nearly the same, but only one grenade belt, instead of two belts.

Which one is correct?
 
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Jeremy Lennert
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Dermerlin wrote:
Spoiler on Door 24 (to be opened at the end of August)
In my German edition i have a different content than posted here.
My notes are consistent with what you say you got, rather than what's listed in this thread.
 
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Dylan Thurston
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onigame wrote:
Eeeville wrote:
This would probably be more useful if each individual item was in spoiler tags. This way people who, for example, have incorrect components in a box can check the individual box rather than getting spoiled on everything.

Very useful as is though.

Good idea. I've done so.
Any chance you could put the doors behind separate spoilers? Of course there are a lot of doors.
 
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Alex Cannon
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As to not spoil it myself I've copy/pasted the contents of the doors into separate spoiler tags:

1
Spoiler (click to reveal)
1. <Feb.sta> Relationships: Friends, Rivals

2
Spoiler (click to reveal)
2. <Jun.sta> Equipment: Hazmat Suit, Hazmat Suit, Hazmat Suit

3
Spoiler (click to reveal)
3. <Jun.sta> Equipment: Field Hospital, Grenade, Grenade

4
Spoiler (click to reveal)
4. <Box 7> Vaccinated Cities x 42

5
Spoiler (click to reveal)
5. <Mar.sta> Scars: Exhausted, Panicky, Hobbled

6
Spoiler (click to reveal)
6. <Feb.sta> Relationships: Family Members, Co-Workers

7
Spoiler (click to reveal)
7. <Sep.end> Equipment: Riot Gear, Riot Gear, Riot Gear

8
Spoiler (click to reveal)
8. <May.end> Permanent Roadblocks x 15

9
Spoiler (click to reveal)
9. <Feb.sta> COdA-403b: cannot be treated

10
Spoiler (click to reveal)
10. No such door number

11
Spoiler (click to reveal)
11. <Box 7> Equipment: Aerosol Unit, Aerosol Unit, Aerosol Unit

12
Spoiler (click to reveal)
12. <Box 7> Starting Vaccine Factories x 4, Destroyed Vaccine Factories x 4

13
Spoiler (click to reveal)
13. <Paranoid Soldier> Equipment: C4, C4

14
Spoiler (click to reveal)
14. <Paranoid Soldier> Character Upgrades: Shady Background, Hero, Multiple Identities

15
Spoiler (click to reveal)
15. <Sep.end> Grenade Belt, Parachute, Parachute

16
Spoiler (click to reveal)
16. <Apr.mid> Unfunded Event: Air Strike (remove 1 faded)

17
Spoiler (click to reveal)
17. <Jun.sta> Equipment: IP Stem Cells, Drone Escort, Drone Escort

18
Spoiler (click to reveal)
18. <Jul.end> Character Upgrade: Paramilitary Escort

19
Spoiler (click to reveal)
19. <Jan.mid> COdA-403a: requires 2 actions to treat; incurable

20
Spoiler (click to reveal)
20. <May.sta> COdA-403d: card draw adds Faded

21
Spoiler (click to reveal)
21. <Mar.end> Character Upgrades: Local Pressure, Formidable, Veteran

22
Spoiler (click to reveal)
22. <Mar.end> Starting Military Bases x 8

23
Spoiler (click to reveal)
23. <Aug.end> Unfunded Event: Tactical Centers Now online (3 roadblocks)

24
Spoiler (click to reveal)
24. <Aug.end> Equipment: Med Kit, Grenade Belt

25
Spoiler (click to reveal)
25. <May.sta> Relationships: Friends, Rivals

26
Spoiler (click to reveal)
26. <May.sta> Relationships: Family Members, Co-Workers

27
Spoiler (click to reveal)
27. <Aug.end> Character Upgrades: Chopper Pilot, Determined, Hacker

28
Spoiler (click to reveal)
28. <Aug.end> One-time Event: Nuclear Option

29
Spoiler (click to reveal)
29. <Apr.mid> COdA-403c: makes Faded figures

30
Spoiler (click to reveal)
30. <Immunologist> Box 7 opening reminder

31
Spoiler (click to reveal)
31. <Apr.mid> Scars: Terrified, Feeble, Paranoid

32
Spoiler (click to reveal)
32. <Box 7> Equipment: Bioreactor, Bioreactor, Bioreactor

33
Spoiler (click to reveal)
33. <Apr.mid> Faded City stickers x 28

34
Spoiler (click to reveal)
34. <Box 7> Scars: Fear of Needles, Hopeless, Pyrophobic

35
Spoiler (click to reveal)
35. <Jul.sta> Equipment: Field Hospital, Binoculars, Binoculars

36
Spoiler (click to reveal)
36. <Apr.mid> Faded City stickers x 16 + City Zero

37
Spoiler (click to reveal)
37. <Jul.sta> Scars: Monophobic, Indecisive, Weakened

38
Spoiler (click to reveal)
38. <Paranoid Soldier> Sabotaged Military Bases

39
Spoiler (click to reveal)
39. No such door number

40
Spoiler (click to reveal)
40. No such door number

41
Spoiler (click to reveal)
41. <Aug.sta> Reference sticker: Self Sacrifice

42
Spoiler (click to reveal)
42. <May.sta> Reference sticker: Roadblocks

43
Spoiler (click to reveal)
43. <Mar.sta> Reference sticker: Military Shuttle Flight

44
Spoiler (click to reveal)
44. <Jul.sta> Reference sticker: Search

45
Spoiler (click to reveal)
45. <Paranoid Soldier> Reference sticker: Sabotage

46
Spoiler (click to reveal)
46. <Jun.sta> Reference sticker: Equip

47
Spoiler (click to reveal)
47. <Jul.sta> Epidemic stickers: Time Marches on 

A
Spoiler (click to reveal)
A. <Feb.sta> Page 5, Relationships

B
Spoiler (click to reveal)
B. <Paranoid Soldier> Their Network is Expanding (Military Base @ game start)

C
Spoiler (click to reveal)
C. <Box 7> Vaccinated cities do not get starting figures

D
Spoiler (click to reveal)
D. <Jul.sta> Page 7, Set up search tracks + Top Secret Constellation Level 12 Clearance <open box 5>

E
Spoiler (click to reveal)
E. <Apr.mid> Page 8, Starting turns with faded figures

F
Spoiler (click to reveal)
F. <Box 7> Page 8, Shuttle Flights with Vaccine Factories

G
Spoiler (click to reveal)
G. <Feb.sta> Page 10, Quarantine + Confidential Clearance <open box 1>

H
Spoiler (click to reveal)
H. <May.sta> Page 10, Build Roadblocks

I
Spoiler (click to reveal)
I. <May.sta> Page 10, roadblock properties + Top Secret 917 Channel Clearance <open box 4>

J
Spoiler (click to reveal)
J. <Jun.sta> Page 10, Equip

K
Spoiler (click to reveal)
K. <Jul.sta> Page 10, Search

L
Spoiler (click to reveal)
L. <Aug.sta> Page 10, Self Sacrifice

M
Spoiler (click to reveal)
M. <Paranoid Soldier> Page 10, Sabotage

N
Spoiler (click to reveal)
N. <Box 7> Page 10, Pick Up Doses

O
Spoiler (click to reveal)
O. <Box 7> Page 10, Vaccinate

P
Spoiler (click to reveal)
P. <May.sta> Page 11, Accelerated Incubation: drawing COdA adds Faded

Q
Spoiler (click to reveal)
Q. <Box 7> Page 11, Draw cards: Create Vaccine

R
Spoiler (click to reveal)
R. <Apr.mid> Page 12, Faded Cities replace COdA cubes + Top Secret Clearance <open box 3>

S
Spoiler (click to reveal)
S. <Apr.mid> Page 12, faded figures on quarantine markers

T
Spoiler (click to reveal)
T. <Box 7> Page 12, Vaccinated cities cannot get Faded figures

U
Spoiler (click to reveal)
U. <Apr.mid> Page 13, Convert Adjacent Cities to faded cities

V
Spoiler (click to reveal)
V. <Apr.mid> Page 14, loss from too many faded figures

W
Spoiler (click to reveal)
W. <Jun.end> Page 14, 3 equipment as possible game end upgrade

X
Spoiler (click to reveal)
X. <Mar.sta> Page 15, Structures: Military Bases + Secret Clearance <open box 2>

Y
Spoiler (click to reveal)
Y. <Box 7> Page 15, Structures: Vaccine Factories

Z
Spoiler (click to reveal)
Z. No such door letter

3 
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Steven Irrgang
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Hi

Just a minor thing, (I guess this counts as June spoilers so I'll box it)
Spoiler (click to reveal)
The box for June doesn't list which doors to open at the start of June. They're in the later box for "Start of June" so the information is findable, not a big deal, but I nearly missed that there was anything at all when just looking at the month box.
 
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Carsten Neumann
Germany
Düsseldorf
NRW
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'Thematic?'
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"Ugh", Hail sighs. "Dispatch these simpletons quickly. I am already bored with them."
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mbmbmbmbmb
Hi.

1) Thanks. Great stuff!

2) June is wrong.
Spoiler (click to reveal)
W is at the end of June, not at its beginning
 
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Steven Irrgang
msg tools
horstderadler wrote:
Hi.

1) Thanks. Great stuff!

2) June is wrong.
Spoiler (click to reveal)
W is at the end of June, not at its beginning

Also July - the just "July" box is correct, but the "End of July" box contains things that should be in and are missing from "Start of July"
 
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