Mork Toblerone
msg tools
Avatar
mbmbmbmbmb
(I originally wrote this up in November, and neglected to post it here like I intended to.)

I finally got to play some games with my new WoG material! I invited friends over for a game on Armistice Eve. Four of them were able to show up; none of them had ever played before, although a couple of them had played X-Wing Miniatures.

I have a big piece of scrap MDF flooring that I’ve been painting with ancient cans of house paint and some old bottles of cheap craft acrylic. My goal is to make it look like a generic section of Belgian countryside from overhead. It’s still a work in progress, but I think it looks decent enough to use. It’s about 71 x 41 inches (180 x 104 cm).

First, I just told the three of my friends who had arrived to pick out some planes for a basic dogfight. We started with an Alabatros D. Va and a Fokker D. VII vs. an Se5a and a SPAD XIII. The dogfight wheeled around the table; my brain wheeled around as I tried to explain and keep track of the special damage rules; and my friends exhibited admirable patience as I clumsily tried to clarify rules points.



My fourth friend arrived, and picked out the Fokker Dr. I and threw it into the fray. The SPAD was the first to go, after a Boom card was drawn, leaving the lone Se5a against the three
Central Powers planes. The friend who picked the Fokker Dr. I, just the round before, quickly changed sides—what everyone had thought was a Fokker turned out to actually be a Sopwith Camel!



The dogfight moved sort of like a whirlwind from one side of the board to the other. In just a few more rounds, the Albatros and the Camel both plummeted to earth, full of holes.




Finally, the Se5a got in some final shots on the Fokker D. VII before it could turn around, leaving the Se5a as the last plane in the air.



A couple of friends had to leave at that point, but the two remaining were enthusiastic about another match. I quickly came up with a simple scenario: An Airco dh. 4 with a SPAD XIII escort returning home from a bombing mission, waylaid by two Albatros D. VA.s. The dh. 4 and the SPAD started on one end of the play area, with the goal of flying off the far end to escape. The Albatroses started 2/3s of the way down the board, near the Entente aircraft. (I flew both the Airco dh. 4 and the SPAD, and they each took an Alabatros).

The distance was closed pretty quickly, with the SPAD racing ahead to meet the attackers. All aircraft took fire. The dh. 4 tried to zigzag to keep out of firing arcs, and to let its rear gunner fire, but the two-seater’s B guns were doing minimal damage to the attackers. The SPAD’s intentions were to repeatedly zip through combat, do an Immelman, and then return; however, twice inside of two rounds I chose the wrong maneuver cards (once playing a stall instead of an Immelman, and once playing a sideslip instead of a turn). The result was that for several rounds the SPAD was too far downstream from the action to be of any use.





The Albatroses had been distracted by the SPAD, but soon realized that their larger prey was moving to escape, and was leaving them behind. They pursued the Airco dh. 4, but lost a round of firing as they tried to catch up. After they caught up, the dh. 4’s rear gun jammed, and then the dh. 4 was set ablaze by the German aircraft’s guns. The day-bomber’s damage was stacking up, but escape was at hand! The next round, the dh. 4 made it off the board with 14 points of damage taken out of 17—but there was still one flame token on the plane. In the interest of fairness and story, I drew one more damage card to see if the plane could make it safely home—and drew a 0!

The SPAD neared that edge of the board, and was game for attempting to take down one of the Germans. However, after another exchange of fire, the SPAD’s guns jammed. The pilot then decided that discretion was the better part of valor, and flew off the board at the start of the next maneuver selection phase.

The two Albatros D. Va.s were left frustrated with their empty hunting bags—but were still intact enough that any new prey that blundered in their direction would be in danger.

That was the end. It was a fun night of shooting, with a few beers thrown in. I am eager to play again.

  • [+] Dice rolls
Mayor Jim
United States
Fort Wright
Kentucky
flag msg tools
badge
Vote Often!
Avatar
mbmbmbmbmb
Nice AAR ...thanks
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Hans Korting
Netherlands
Hoorn
Noord-Holland
flag msg tools
Avatar
mbmbmbmbmb
AND REALLY EASY TO READ!!!

Lol!


1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Mork Toblerone
msg tools
Avatar
mbmbmbmbmb
HansK wrote:
AND REALLY EASY TO READ!!!

Lol!




I spend a LOT of time squinting at my screen...
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Gabriel Gonzalez Pavón
Spain
Madrid
flag msg tools
Avatar
mbmbmbmbmb
Armistice Eve Shoot-Down: a game session from last November with new players
Excellent AAR ... and very nice map. ¡Good work!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Don Leasor
United States
Pickerington
Ohio
flag msg tools
Avatar
mbmbmb
Excellent work on the board. Gives me inspiration to try a two sided version. Wings of glory on one side and x-wing on the other.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jonan Jello
United States
Newark
California
flag msg tools
badge
♪ I'll mourn over the marble steps ♬ Junkies of the world lay across the monuments ♫ I climb and blister on the mount ♪ Drunks take a piss where heroes once bled out ♪ ♫
Avatar
mbmbmbmbmb
Nice stuff, Mork!

Quote:
I have a big piece of scrap MDF flooring that I’ve been painting with ancient cans of house paint and some old bottles of cheap craft acrylic. My goal is to make it look like a generic section of Belgian countryside from overhead. It’s still a work in progress, but I think it looks decent enough to use. It’s about 71 x 41 inches (180 x 104 cm).
Awesome choice of materials. Go cheap and recycle, too. The undefined, blurred quality of the terrain really makes the details of the models themselves pop and be the true focal point of the game. It works!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Mork Toblerone
msg tools
Avatar
mbmbmbmbmb
Hex_Enduction_Hour wrote:
Nice stuff, Mork!

Quote:
I have a big piece of scrap MDF flooring that I’ve been painting with ancient cans of house paint and some old bottles of cheap craft acrylic. My goal is to make it look like a generic section of Belgian countryside from overhead. It’s still a work in progress, but I think it looks decent enough to use. It’s about 71 x 41 inches (180 x 104 cm).
Awesome choice of materials. Go cheap and recycle, too. The undefined, blurred quality of the terrain really makes the details of the models themselves pop and be the true focal point of the game. It works!


Thanks for the compliments on the board, everyone. I like how it looks...but I wouldn't have used it if I didn't already have it. It is far too heavy. It's 1/2 inch thick (I think) MDF...that size and weight, I can barely haul it from my garage to my dining room (a distance of about 20 feet). And I can't do it alone without serious rick of scraping paint off the board, damaging something else in my path, or hurting my back. It's a two-person job.

If I were going to buy materials for it, I'd just get plywood, and screw or wood-glue 1x2 strips along the edges for rigidity. It would be much lighter.

I have a slightly smaller one that I painted a neutral sea-green; I think I will paint a star field on the opposite side for X-wing. Being about two fee shorter in the long dimension, and a foot shorter in width, it's much easier to carry. I mostly made it to make my dining room table a little bigger for Memoir '44: Operation Overlord, but it should work great for Wings of Glory, too.

With the one pictured above, I will refine the details a little, but I want it to remain fairly non-busy.


Regarding the second game mentioned above, with the two Albatroses versus the dh.4 and the SPAD XIII: even though no planes were shot down in that one, I found it pretty tense and exciting. I will certainly try that scenario again, and it was very easy to toss together and explain. Might be fun to see how different planes handle the same circumstances.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.