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Subject: Needs a "no repetition" rule? rss

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Craig Duncan
United States
Ithaca
New York
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I've been trying this game out with myself playing both sides. Not the best test, to be sure, but from this limited trial I have encountered situations where, after the ball is moved by player X, player Y can kick the ball right back to where it was at the start of X's turn. Then it's tempting for X to kick it right back (since that was presumably a good move the first time around), with it being tempting for Y to kick it right back. Etc etc.

Perhaps the game needs a "no repetition" rule, like the ko rule in Go? That would prohibit a player from "undoing" a move, by simply kicking a ball back to the same location it started from in the previous turn.

Has anyone else encountered this problem?

And in general, I do fear that it's quite easy to play defense in this game, so that the game can go back-and-forth with little building drama, and outstay its welcome. Perhaps, though, I just haven't learned some effective offensive strategies.

Thoughts?
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Dex Quest
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Maryport
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I have experienced the same problem. I wonder if the ball needs to get kicked further for 1,2,3 adjacent. maybe 1,2,4 moves for ball to get a good long shot if all 3 players adjacent. no repetition might be hard to track.

I'm sure there's a good game in here though
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