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Subject: Looking for a meatier/heavier game that plays at least 6 rss

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Geek And Geekability
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So my husband and I have had great luck when introducing our friends to board games and we now consistently have 6-8 on a typical game night (that's just our core group of friends, our monthly game group that we started through our church has 26 members and averages about 14 per event).

These friends are all open to heavier games which we often play if 1 or 2 couples can't make it, but when we're all together we often have to resort to lighter or party-style games to fit everyone (7 wonders, bohnanza, codenames, things like that). Before anyone suggests it, we're not interested in breaking into smaller groups to play. We play games as a way to spend time together as a group and we'd rather play lighter games together than heavier games apart.

Any suggestions on some meatier games that would accommodate at least 6? If it could play up to 8 that would be awesome but I realize that's going to be harder to find. The biggest issue that I'm foreseeing is long play time and long down-time for players between their individual turns so something where everyone acts simultaneously might be especially nice (but not absolutely necessary).
 
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Erich Paul
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The heaviest (and great, at least with 3-4) game I can think of that plays this many is Caverna: The Cave Farmers
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EGG Head
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are the main ones I'd voluntarily play with 6, usually I'd suggest 2 tables of 3 for heavier games
also M, Elfenland, but they are lighter games
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Nicole Stephens
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Dominant Species is a heavy worker placement that plays up to 6. It can be a really mean game though.

Maybe Letters From Whitehcapel, not very heavy, but a wonderful game, also plays up to 6.
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Paul Weirich
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- Caverna plays up to 7 - I have only played with 2 though
- Game of Thrones plays best with 6
- Power Grid also plays up to 6 - I have only played up to 4 though

Good luck!
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Michael
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From meatiest to mid-light but still meatier than anything you listed:

Keyflower 6
Caverna: The Cave Farmers 7
Viticulture Essential Edition 6
Lords of Waterdeep + Lords of Waterdeep: Scoundrels of Skullport 6

I might add more later, but this is what comes to mind from my collection.
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Geek And Geekability
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Thanks for the suggestions! We have letters from Whitechapel and Power Grid (which I totally forgot plays up to 6).

We also have Lords of Waterdeep + Scoundrels but I don't love the expansion. I wish there was a good way to add the 6th player without using the actual expansion mechanics but there really isn't enough room on the board for that.

re: Dominant Species, what do you mean by a "mean game". Going directly after other players and things like that?
 
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Drew L
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Bomb Squad isn't exactly rocket science but has plenty of good team strategy, and it solves the downtime issue with 6 players pretty well because it is timer-based. I've had a lot of fun talking strategy in between plays with the group before deciding to activate the timer and take a crack at defusing the bomb.

Cosmic Encounter is playable with 6-8 if you get an expansion I believe? That game always has action when it isn't your turn.

Lastly, Ascension: Deckbuilding Game is 6 player with an expansion and the rounds go pretty quickly, though keeping track of the deck contents of the other players can get really rough.
 
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Nicole Stephens
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GeekAndGeekability wrote:


re: Dominant Species, what do you mean by a "mean game". Going directly after other players and things like that?


Yes, it has been described as almost a war game. You are purposely trying to cause other peoples species to go extinct. So there is direct conflict.
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Dave K
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I'm wary of suggesting this as it is infamous for killing friendships if played with the wrong group.

But Diplomacy is a heavy game for up to 7, with any downtime spent negotiating alliances for the next turn.

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Valery Prikhodko
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Twilight Imperium (Third Edition) with expansions support up to 8 players.
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Dimitri Versbraegen
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One of my favorite games: Eclipse.
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Joe
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Try some cooperative games. While not exactly meaty, they are not light either. They also encourage group interaction, which it sounds like you really want. Sadly I don't have it, but I'd recommend Battlestar Galactica. One of the best games I've played for encouraging people to talk. It'll play up to 7 with expansions.
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Christopher Peters
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Angband wrote:
I'm wary of suggesting this as it is infamous for killing friendships if played with the wrong group.

But Diplomacy is a heavy game for up to 7, with any downtime spent negotiating alliances for the next turn.
I think that if it's a cookbook, and the recipe's ingredients are
a) "trying to win"
b) "playing diplomacy"
c) "3 couples"

then you might as well call the recipe "How to get a scheduled game night with three single buddies"

If you can find it and have 6 hours to kill, Here I Stand has all the positives of Diplomacy with enough other stuff going on that the nasty backstabbing isn't the same factor. Every player is playing a unique game. I'm quite taken with this game. I've gone from "Just learning" to "completely obsessed" as quick as any game I've played
 
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Fel Barros
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TI3 would be the best to fit the criteria as 6 it's a very good number of players for it.
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Drew L
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dimelidim wrote:
One of my favorite games: Eclipse.


Eclipse is legit if you've got the time to play it.
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Angband wrote:


I'm wary of suggesting this as it is infamous for killing friendships if played with the wrong group.

But Diplomacy is a heavy game for up to 7, with any downtime spent negotiating alliances for the next turn.



Haha, we've actually looked into this multiple times but it's my understanding that it takes something crazy like 12 hours to play so we thought it would be really hard to get to the table.
 
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T. Nomad
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Samy
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Race for the Galaxy can play up to 6 with expansions, and even 7 if you have the 7th player just vocally declare their action after everyone else has chosen.

It's simultaneous play, so there's no downtime, and takes about the same length no matter then number of players (about an hour).
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Joe B
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Mission: Red Planet (Second Edition)

While certainly not "heavy" it is a bit heavier than what you're currently playing.

It's all relative, right?
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Mark Geusebroek
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I'd love to get Railways of the World on the table with a group like that.
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Dave K
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GeekAndGeekability wrote:
Angband wrote:


I'm wary of suggesting this as it is infamous for killing friendships if played with the wrong group.

But Diplomacy is a heavy game for up to 7, with any downtime spent negotiating alliances for the next turn.



Haha, we've actually looked into this multiple times but it's my understanding that it takes something crazy like 12 hours to play so we thought it would be really hard to get to the table.


Ha ! Good point. I've only ever played it with a weekly club meet-up group and we played it a turn a week, with people negotiating during the week and placing orders (a turn) once a week. So I guess I can't really answer the question of how long a single session game would take, sorry modest

 
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Kent Reuber
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If you're open to semi-cooperative games, how about Shadows over Camelot? The base game supports up to 7 players. With the Shadows over Camelot: Merlin's Company expansion, you can play with 8.

Note that the game requires one or two players to play a secret traitor, who tries to sabotage the situation without being too obvious. As a learning game, you might play it with 6 without the traitor.
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K K
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The issue I found over the years is that games that you can play with 6 are not always best played with 6 and in some cases are significantly worse with 6. Check the "User Suggested # of Players" for the game to get a sense of the opinions of those in the BGG community. With that caveat, here a few games to look at:

Imperial - Meaty euro/war/economic game with lots going on.
Chicago Express - Plays 6, doesn't take too long, but it is way better with fewer players.
Medici - Part of Knizia's auction trilogy. Mid weight euro.

I was also thinking of the Settlers of Catan with expansions. Seafarers and Cities and Knights can add a bit of meat (and time) to the game and play 6 if you have all the expansions.


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Shadows over camelot sounds interesting so I'll definitely have to check it out. I see "player elimination" listed as a mechanic though. Does that happen often? I don't want someone to be sitting around for an hour waiting on the rest of us to finish the game.
 
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