I've been on these BGG boards for a while now, and if there's one thing that I've noticed, it's that there is a significant percentage of gamers that are looking for the definitive Civ-Lite experience. Most claim that Civ-Lites simply do not exist, that there is nothing in existence that is satisfactory enough to be dubbed Civ-Lite. There are even those who go so far as to say that there will never be anything good enough to be considered Civ-Lite.
I am writing this article in an attempt to prove to all gamers everywhere that a Civ-Lite truly does exist, and that it is obtainable. I'm rather quite flabbergasted that nobody else has found what I discovered.
What I've found is this:
(Please note that I am not in any way affiliated with the creators of this website and/or the creators of the product. I found it while looking for ways of improving the Civ-Lite situation, and believe it to be the best solution to solving the problem.)
Even the most casual of observers can see that this setup can be used as the ultimate Civ-Lite, since it can clearly provide ample lighting for the entire table by way of the two articulated lamps. These can be maneuvered into the best possible spot to give plenty of light for all players to see the entire map while conquering their fellow nations.
Also, at 39 ounces, it is extremely light-weight, and can assuredly be hung from the ceiling to provide the maximum amount of light exposure, guaranteeing that the entire board is illuminated properly.
I realize that the price-tag may be a bit higher than what some folks are willing to spend, but if Civ-Lite is truly as difficult to lay one's hands on, than perhaps it would be worth the expense for the more hardcore members of the gaming community. Imagine being the first one in your gaming group who can
proudly stand up and shout that you have discovered the definitive Civ-Lite. Now imagine the red-faced embarrassment and shame that will manifest itself on the faces of your fellow gamers as they realize how foolish they were for not finding this solution first. Isn't that worth a couple of dollars?
Also, if you paid close attention to the item's detail page, you'll notice that this thing can even provide light during your under-water scuba sessions of Civilization, which, I would imagine, have potential to get quite dark, depending upon how deep in the ocean the players are submerged.
Having discovered this Civ-Lite, I was led to wonder why so many players were having such a difficult time in keeping their game tables lit while playing this particular game, as I've never heard any other game get mentioned with regard to this baffling issue. I've never actually played this game, so I have had zero personal experience with being unable to properly light the game during play. Because of my inexperience with the game, I opted to check out Civ's BGG game page, in the hopes of finding evidence to validate one of my burgeoning theories for the lighting dilemma.
After reading through Civilization's BGG game page, I failed to notice anybody mention having to plug the board (or any of the pieces) into the wall, thereby eliminating my theory of the game dimming the overhead lighting during play, much the way a refrigerator might do this while its compressor kicks in.
In much the same way, I could find no mention of the board (and pieces) requiring any external batteries, which destroyed my theory of players being unable to see parts of the board (or certain pieces of the game) mid-game due to batteries being drained with nobody having replacements immediately on hand.
I also didn't notice anyone specifically decrying the ineffectiveness of flashlights, lamps, or any other standardized overhead lighting fixtures, which also served to eliminate my theory that the board (and pieces) actually produced their own minitature event horizons from which no light can escape, thereby rendering all pieces invisible. This also served to explain why I did not find any articles discussing the sudden disappearance of opponents through wormholes existing in the blackholes present in the bits of the game.
The lack of discussion on any form of overhead lighting at all confuses me greatly, especially considering the amount of times I've seen the topic of Civ-Lites mentioned with no resolution reached. The fact that normal lighting methods seem to fail for illuminating the game completely, seemingly for no apparent reason, would make me think that this would be a hotly contested area of conversation (if only for the purposes of speculation). I suppose that the game has been around long enough, and that this situation has existed long enough, that the gaming community simply silently accepts this situation as an inherent flaw of the game and that any conversation about this aspect of it has previously proven to be fruitless, and therefore devoid of any merit.
With all the evidence I discovered running contrary to all of my logical hypotheses, I am at a loss as to why the gaming community is unable to properly light the game while it is being played. If members of the BGG community with more first-hand experience with the game would be willing to explain why this has become such a hopeless endeavor, I would be more than happy to listen with rapt attention.
If folks are willing to attempt my lighting solution proposed above, I would be more than happy to listen to stories of your successes and/or trials and/or tribulations while attempting to implement it. Based on what appears to be a most excellent lighting solution, I firmly believe that this truly can provide the Civ-Lite experience that so many gamers have been yearning for.
Thank you for your time, and thank you in advance for your feedback.
- Last edited Sat May 19, 2007 2:45 pm (Total Number of Edits: 1)
- Posted Thu Feb 8, 2007 9:57 pm
Do not listen to this man!
It turns out that his wife in fact runs this light company, and this, teamed with his grammtical use of the word "Lite" should be warning enough.
Do not offer him thousands of dollars.
Back in the days when there were less maps we played every map back to back
Ooh a little higher, now a bit to the left, a little more, a little more, just a bit more. Oooh yes, that's the spot!
Wow a player aid that costs more than the game, and given the prices that Advanced Civilization is fetching on eBay at the moment, that's no mean feat!