Tom Grant
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Our first episode of 2016 is a whopper! We start with an interview with Gordon Calleja, designer of Posthuman, and associate professor and head of the Institute of Digital Games at the University Of Malta. Yes, not only does he design games, but he also teaches game design. Gordon and I talk about professional game studies, whether boardgames can be immersive, our deep fascination with apocalyptic stories, and, of course, his game. After that interview, our regular panel talks about 2015 in gaming: the highs, the lows, the pleasant surprises, and the deep regrets.

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