Recommend
4 
 Thumb up
 Hide
2 Posts

Blue Max» Forums » Rules

Subject: Airplane climbing to an altitude it cannot reach rss

Your Tags: Add tags
Popular Tags: [View All]
Jan Horinek
Czech Republic
Prague
flag msg tools
Dan Dare, 1950
badge
Stairway scare, Dan Dare, who's there!
Avatar
mbmbmbmbmb
I am not sure how to interpret the Stall and Spin in this case.
Let's say i fire a medium shot at an airplane in higher altitude. I cannot reach that altitude.
So what do i do? Do i plan a Stall next turn instead of a Climb? Or do i plan a Climb but instead of climbing i check for Spin because my climbing becomes stalling? Or do i check for Spin immediately after i have fired?

Also:
When i spin, i loose my altitude in the Damage segment, right? So my enemies can fire at me at the initial altitude and then i drop down. Unlike diving, where i loose altitude in the end of my move.

2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jan Horinek
Czech Republic
Prague
flag msg tools
Dan Dare, 1950
badge
Stairway scare, Dan Dare, who's there!
Avatar
mbmbmbmbmb
I found the answer in the official faq sheet.
Also it seems that they moved the Spin altitude drop from the damage segment to the movement segment.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.