Played with Stay Puft for the first time last night, and had a few questions.
Is Stay Puft affected by terrain?
What happens when Stay Puft walks into a ghost? Does he push through?
What happens when a Ghostbusters is pushed into another Ghostbuster? Do they "domino"? Travel through? Just...not move at all?
Finally, can the Ecto-1 be pushed? If so, what happens to anyone inside it?
1.) The Stay Puft Marshmallow Man ignores terrain (Because he's so large!).
2.) If he would stop on a space with another ghost, he will continue moving until he has passed it, like normal ghosts do. He does not "push" ghosts.
3.) Stay Puft will push all Ghostbusters that he happens to walk onto. If a Ghostbuster would be pushed into a space that he cannot move to (including another Ghostbuster), he will instead be pushed to the side (your choice, or you can roll a die to randomly determine the alternate direction of the push).
4.) The Ecto-1 cannot be pushed by Stay Puft. Stay Puft can occupy the same spaces at the Ecto-1, and like the normal ghost rules, the Ecto-1 cannot be used by the Ghostbusters while its space is occupied by a ghost.
5.) If anyone is inside the Ecto-1 when a ghost stops on the Ecto-1's space(s), all Ghostbusters inside get slimed.