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Kingdom Death: Monster» Forums » Strategy

Subject: A team and B team or two A teams? rss

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Sam D
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I was wondering how everyone runs their hunting parties. Do you have a single team who does all of the hunting, with a few spares to sub in when one of the A team is injured or being secretive?

Or do you rotate the hunting between the whole settlement?

The first method enables quick weapon mastery (I always aim for fist mastery)

However the second method means you are less likely to lose a key member to a bad hunt, a random murder or the twilight knight.

I normally go for a single A team and sub as needed. However a recent murder means I have lost one member and one of the next two most experienced (great weapon and fists both 3 away from mastery) is likely to get the twilight sword in two hunts time, meaning they will need to switch training if I want to keep them alive. As such I am thinking of rotating hunt duties in my next settlement.
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Stevenson Junior
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We rotate a lot, depending on a monster we face, current disorders, penalties, bonuses.

Our best fighters close to Mastery were always killed by Settlement events, so we have decided to do our best with tactical choices, ie. current battle. Saviours are being trained for Nemesis fights and then remain as reserves.
 
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Team Ski
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Dover
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Pretty much the same here. We sacrifice the disabled in nemesis encounters we know we can't win and rotate out people with a pair of folks who are working on their masters...... Yeah, it sounds callous doesn't it.

-Ski
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Robert Addison
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I'm still a KD:M rookie doing one A team with subs. I can see the benefit of 2 Teams tho, gives you options based on fighting styles and disorders.
 
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Drake Coker
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We've been doing primarily one team, but think we're going to change that up. It's been way too easy to have our best people selected by a fatal event and when the gap between one's best and second best is large, then that's a huge blow.
 
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Bill Hartley
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One A team, occasional hunts of level 1 lions to give newbies experience, then they are enrolled for the A team as members die, cripple or age out.

Lots of level 1 lions to get a proper A team.

The sets of armor and best weapons are on the A team.




spoiler........................................................






by avoiding the lantern guidepost we survive to change the A team [clinging mist] to new settlements, basically resetting the timeline and improving both A team members and armor/weapon sets. Superheroes and sacrifice - keep the line of settlements going and the watcher encounter away.
 
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Jeroen van Loon
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My group isn't that far yet to consider 'teams', but in my solo campaign I didn't use a fixed team. For each encounter I took the individuals who mostly suited the challenge. Things I considder are
- survival supply
- disorders
- prefered weapons for the fight (as in some encounters benefit from high speed, some don't etc)

What I do try is to get as much weapon proficiency points in as possible. For a relative easy encounter I rather choose to not age up my axe master and instead try to skill up a more rookie character.
 
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