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Silent Victory: U.S. Submarines in the Pacific, 1941-45» Forums » General

Subject: Range rss

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Mike Adams
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Mr. Smith,
Im a long time wargamer and as most games are hex based which usually will scale out to a distance measured by feet or yards (tactical scale) or miles (strategic). I was wondering, when you came up with the idea of abstractly representing range with close, medium and long do these ranges represent set distances?
You have a real winner on your hands here, hope youre working on the expansion..........no rest for the wicked they say.......
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James Moore
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MJA1967 wrote:
Mr. Smith,
Im a long time wargamer and as most games are hex based which usually will scale out to a distance measured by feet or yards (tactical scale) or miles (strategic). I was wondering, when you came up with the idea of abstractly representing range with close, medium and long do these ranges represent set distances?
You have a real winner on your hands here, hope youre working on the expansion..........no rest for the wicked they say.......


As for expansions, Greg is currently working on The Hunted, the expansion for The Hunters..
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Gregory Smith
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MJA1967 wrote:
Mr. Smith,
Im a long time wargamer and as most games are hex based which usually will scale out to a distance measured by feet or yards (tactical scale) or miles (strategic). I was wondering, when you came up with the idea of abstractly representing range with close, medium and long do these ranges represent set distances?
You have a real winner on your hands here, hope youre working on the expansion..........no rest for the wicked they say.......


Hey Mike,

Thanks for the kind words, glad to hear you are enjoying it (at least I assume so

I too am a old-time hex guy, but I went a different path here, mainly I guess due to the B-17 QotS inspiration.

The 3 ranges don't equate to any exact distances...although roughly, I suppose you could imagine close is inside 1000 or so, medium out to say, 2000, and long is beyond that. Again, roughly.

I answered this once before and I might have said 800/1500/beyond. So don't quote me But you get the general idea.

I wanted a very playable system that had SOME gradation of range (some skippers were very bold...and some were not so) and obviously the closer you are, the more likely you will hit the target. But the more likely the escorts will pounce on you faster. So it seemed to me having 3 ranges was a nice way to represent that without getting "too nitty gritty" vis-a-vis complication. Nicely, it seems to work.


I hope that makes sense,

Greg
Game Designer.

PS and yes, I'm fervently working on "The Hunted" and "Hunters Deluxe". I have also started on an Italian game but despite the fact they had a ton of subs and some VERY interesting designs, I don't see that as being a best-seller. Probably be lucky to get that one past P500. LOL.

PPS, Call me Greg, Mr. Smith is my dad
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James Moore
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Perhaps the Italian game could be marketed as a non-stand alone; something similar in size to the "Upholder" mod?
Also, any chance of an I-boat expansion for Silent Victory? Now that would make for an interesting game. The Japanese submarine force had so much potential, and was armed with the finest sub torpedo in the world, the Type 95, but was wasted by poor strategy. Would definitely make for a fun game..

 
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Gregory Smith
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Hey James,

I-boats expansion or game would be fun, for sure....and to be honest, I think the Italian game holds a lot of promise.

Doing I-boats would be a lot of work though....mainly in target lists and such. Conceptually a bit strange too..as far as, employing them historically or otherwise. The special mission to release flaming balloons over Oregon might be fun

But I've got to finish up about 3 other games first so....yeah. Such projects are pretty far down the road I think, realistically.

Possibly I'll do the Med game like I did with Hunted...complete it as best I can then post it up and see what goes. Sure helped the Hunted get some priority and work done....

Greg
 
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Ian Wedge
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I'm making a complete guess here, but I would imagine getting hold of boat plans, skipper photos and the like would be somewhat harder to find for the Italian navy than for the U-boats or USN.
 
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Gregory Smith
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Hey Ian,
No guessing required, you imagine correctly. Just information in general is tough.

I did get an interesting book written by an Italian admiral (Cocchia) on the topic; (entitled, curiously enough, "The Hunters and the Hunted") it's full of anecdotes but not a whole lot of hard data.

My best resource so far has been Bagnasco ("Submarines of World War Two") and despite his occasional historical error, I'm assuming, being Italian, he got the Italian stuff right. LOL.

Greg
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