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Subject: Will you apologize to the Emperor? rss

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Dr. Richter Konfliktsimulationen
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Gentlemen:

May I proudly present my first wargame design:



"Kido Butai" is a solitaire simulation of the battle of Midway from the Japanese perspective. Will you take responsibility for Japan's mighty carrier fleet and, in case of defeat, apologize to the Emperor?

For more information or to order please visit

https://www.boardgamegeek.com/boardgame/192288/kido-butai-ja...

or my webshop at

http://www.richter-kosim.de/epages/78228261.sf/en_GB/?ViewOb...

(The whole game is in English, by the way.)

Sayonara,

Benjamin Richter
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Nick Rusch
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I'm interested in that it is a solitaire game. Can you elaborate a bit on the mechanics of the game?
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Etien
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Here's the map/battle board. Not knowing anything about this game, it reminds me of W1815 somewhat at first sight.

€15.99 [ziplock] + Shipping + (3% if using PayPal)
Language: ENGLISH

Shipping and handling are €5.50 inside Germany. Customers from other countries of the European Union pay €14, customers outside the EU €20.

EDIT: Shipping: 2€ inside Germany; 4€ outside Germany (+3€ for tracking) (+3% if using PayPal).

PayPal Conversion: $1 = .8839€

Shipping to U.S.:
Subtotal 15.99 €
"Kido Butai" delivery outside Germany 4.00 €
Fee for payment method 0.60 €
Total amount 20.59 €

PayPal Total = $23.30

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Russ Williams
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smic wrote:
Shipping and handling are €5.50 inside Germany. Customers from other countries of the European Union pay €14, customers outside the EU €20.

The product's page
http://www.richter-kosim.de/epages/78228261.sf/en_GB/?ViewOb...
says "The shipping and handling costs for this item DIFFER from our usual rates, being € 2 for customers inside and € 4 outside Germany. Just choose the corresponding option during the order process."

BTW I see German rule PDF here at BGG but not English. Are English rules available?

The map looks unusual.
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David Heldt
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Two panzer jocks in the South Seas hoping that soon they'll get lei'd--
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Apologizing to the Emperor is easy. It's apologizing to Vader that can get you all choked up--
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jumbit
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Oh, God, not the Chop Suey font AGAIN! Please, please, please stop using it. Use any other font. Chop Suey and its derivatives are horrible looking fonts that rip and tear at the eyes. It's one thing to have it on the cover, but on the board where you can't stop looking at it?

And for all the "stylistic" nature of Chop Suey, the Japanese is rendered in a plain, depressing font that would not look out of place on a subway sign. There are hundreds of wonderful calligraphic fonts for Chinese characters, why not use the "stylistic" here? Especially since the target audience can't read it.

Also, the solitaire badge looks like an "anti" sign. Like it's not solitaire.

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Dr. Richter Konfliktsimulationen
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Thanks for your interest, guys. I'll try to answer your questions:

Mechanisms:
Each turn represents one hour and consists of three phases. In the Japanese Phase, you handle your aircraft (attack or wait? Attack Midway or an American fleet if sighted? Bombs or torpedoes? Zeroes as escorts or combat air patrol etc.).
In the Mutual Reconnaissance Phase, reconnaissance is conducted by die roll (the Americans have the advantage here for superior intelligence and capacities).
Finally, there is an American Phase. U. S. forces are put into three different pools for carriers, bombers and fighters. Each pool also contains some dummies. In the American Phase, you check with the U. S. bomber pool whether your fleet is being attacked (only if it has been sighted beforehand, of course). If you draw a dummy, no attack happens. If you draw a bomber, you continue drawing until a dummy appears. All drawn bombers will attack your fleet. The same procedure is applied to the U. S. fighter pool to determine escorting fighters. After combat, surviving bombers and fighters (and dummies) are put on the turn record track and returned to their pools later. So the solitaire mechanism is quite easy to administer.

W1815 comparison:
I would agree that both games fall into the same category concerning complexity and scope (although you can play W1815 in 15 minutes while Kido Butai takes about an hour). Both are small enough to be easily transported and played in a hotel room or even on train. You could also compare Kido Butai to VPG's states of siege series.

Shipping:
Since it is a small ziplocked game I can ship it relatively cheaply for 2 Euros inside Germany and 4 Euros outside (without tracking information which would be 3 Euros extra).

Language:
The whole thing is in English. I merely provided a German translation of the rules online to make it more convenient for my fellow countrymen. By the way - any volunteers for a translation into Japanese...

Regards,

Ben
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Umberto Colapicchioni
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I second the previous comment about the usage of Chop Suey font. It has been abused so much, that some consider it a "racist" font:

http://blogs.wsj.com/speakeasy/2012/06/20/is-your-business-f...
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Nick Rusch
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richterkosim15 wrote:
Thanks for your interest, guys. I'll try to answer your questions:

Mechanisms:
Each turn represents one hour and consists of three phases. In the Japanese Phase, you handle your aircraft (attack or wait? Attack Midway or an American fleet if sighted? Bombs or torpedoes? Zeroes as escorts or combat air patrol etc.).
In the Mutual Reconnaissance Phase, reconnaissance is conducted by die roll (the Americans have the advantage here for superior intelligence and capacities).
Finally, there is an American Phase. U. S. forces are put into three different pools for carriers, bombers and fighters. Each pool also contains some dummies. In the American Phase, you check with the U. S. bomber pool whether your fleet is being attacked (only if it has been sighted beforehand, of course). If you draw a dummy, no attack happens. If you draw a bomber, you continue drawing until a dummy appears. All drawn bombers will attack your fleet. The same procedure is applied to the U. S. fighter pool to determine escorting fighters. After combat, surviving bombers and fighters (and dummies) are put on the turn record track and returned to their pools later. So the solitaire mechanism is quite easy to administer.

W1815 comparison:
I would agree that both games fall into the same category concerning complexity and scope (although you can play W1815 in 15 minutes while Kido Butai takes about an hour). Both are small enough to be easily transported and played in a hotel room or even on train. You could also compare Kido Butai to VPG's states of siege series.

Shipping:
Since it is a small ziplocked game I can ship it relatively cheaply for 2 Euros inside Germany and 4 Euros outside (without tracking information which would be 3 Euros extra).

Language:
The whole thing is in English. I merely provided a German translation of the rules online to make it more convenient for my fellow countrymen. By the way - any volunteers for a translation into Japanese...

Regards,

Ben
Thank you for the game summary and comparisons!
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Ron A
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Price point is fine, but I really need to see a review or 2 or some BGG session reports before I pull the trigger on almost any game these days.

I've bookmarked the KB page so I'll see when things get posted to the forum.
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Max Sewell
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SBGrad wrote:
Price point is fine, but I really need to see a review or 2 or some BGG session reports before I pull the trigger on almost any game these days.


I agree --Send a copy to Marco!

https://www.youtube.com/user/marcowargamer
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Dr. Richter Konfliktsimulationen
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A copy is already on its way across the Atlantic to Marco.
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Ronald Hill
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smic wrote:


Here's the map/battle board. Not knowing anything about this game, it reminds me of W1815 somewhat at first sight.

€15.99 [ziplock] + Shipping + (3% if using PayPal)
Language: ENGLISH

Shipping and handling are €5.50 inside Germany. Customers from other countries of the European Union pay €14, customers outside the EU €20.

EDIT: Shipping: 2€ inside Germany; 4€ outside Germany (+3€ for tracking) (+3% if using PayPal).

PayPal Conversion: $1 = .8839€

Shipping to U.S.:
Subtotal 15.99 €
"Kido Butai" delivery outside Germany 4.00 €
Fee for payment method 0.60 €
Total amount 20.59 €

PayPal Total = $23.30



As of February 26th, 2016 the price in Canadian dollars is $31.30.
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Jeffrey Smith
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jumbit wrote:


Also, the solitaire badge looks like an "anti" sign. Like it's not solitaire.

I didn't think that when I first saw it, and even after having it pointed out I don't see it. I mean, I understand what you're saying, but to me it looks like someone hit the box with a round stamp that says "Solitaire" on it.
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jbbnbsmith wrote:
jumbit wrote:


Also, the solitaire badge looks like an "anti" sign. Like it's not solitaire.

I didn't think that when I first saw it, and even after having it pointed out I don't see it. I mean, I understand what you're saying, but to me it looks like someone hit the box with a round stamp that says "Solitaire" on it.


I stamp this game:

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richterkosim15 wrote:
Gentlemen:

May I proudly present my first wargame design:



"Kido Butai" is a solitaire simulation of the battle of Midway from the Japanese perspective. Will you take responsibility for Japan's mighty carrier fleet and, in case of defeat, apologize to the Emperor?



Well done, and congratulations! It looks like a really interesting take on the battle. The Solitaire stamp looks just fine to me and I don't mind the font, either. Hope you get a great response and that this is the first of many games from you and your company.

Cheers!
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Pete
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virtuali wrote:
I second the previous comment about the usage of Chop Suey font. It has been abused so much, that some consider it a "racist" font:

http://blogs.wsj.com/speakeasy/2012/06/20/is-your-business-f...
I wonder if any other Greeks get offended by the constant misuse of Greek characters?

Pete (suspects by the "anything will offend someone" theory, the answer is yes)
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plezercruz wrote:
virtuali wrote:
I second the previous comment about the usage of Chop Suey font. It has been abused so much, that some consider it a "racist" font:

http://blogs.wsj.com/speakeasy/2012/06/20/is-your-business-f...
I wonder if any other Greeks get offended by the constant misuse of Greek characters?

Pete (suspects by the "anything will offend someone" theory, the answer is yes)


Did you mean Greeks or Geeks? If the latter, then your question must certainly be true.
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Seth Owen
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On payday I will find out. On the to-buy list.
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Juan Valdez
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virtuali wrote:
I second the previous comment about the usage of Chop Suey font. It has been abused so much, that some consider it a "racist" font:

http://blogs.wsj.com/speakeasy/2012/06/20/is-your-business-f...


Working in San Fran I'm surprised I haven't seen this yet. Odder still first seeing it here.

Thanks for posting the link.
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Johannes Schäfer
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I guess the "chop-suey font" issue escaped the playtesters (at least me) because racism regarding people of asian descent is not an everyday topic in Germany (just checked, there seems to be no entry in the german wikipedia on "Wonton font" and the english version mentions Asian-Americans to be offended, which I did not know before this thread).

On another topic, I can post a session report in the near future...
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jumbit
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It's not that it's offensive, it's that it's UGLY. It is a poor choice. It betrays a lack of knowledge about the wider world...it's like making a game about Germany and then thinking that you must use blackletter script. Because Germany = blackletter. Anyone who actually knows anything about Germany would use Futura because that is the typical German font.

Same with Chop Suey, it's like a computer program has started in the brain. IF game CONTAINS (Japan OR China) THEN Chop Suey. It's like a kind of reflex action taken without any thought.
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Dr. Richter Konfliktsimulationen
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I can only say that it had never crossed my mind before that a font style could be interpreted as being racist, and that neither me nor my artist had the intention to offend anyone.

Whether it's ugly or beautiful is obviously a question of taste. I for my part wouldn't have approved it if I didn't like it.
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richterkosim15 wrote:
I can only say that it had never crossed my mind before that a font style could be interpreted as being racist, and that neither me nor my artist had the intention to offend anyone.

Whether it's ugly or beautiful is obviously a question of taste. I for my part wouldn't have approved it if I didn't like it.


I like it, myself -- don't see anything wrong with it.
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Russ Williams
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plezercruz wrote:
I wonder if any other Greeks get offended by the constant misuse of Greek characters?

I don't find misuse of Greek (or Cyrillic) letters "offensive" in a racist sense, but I do find it kind of offensively stupid/ignorant and cliched (worse than chop suey font), e.g. misusing Greek Λ (lambda, corresponds to our L) and Σ (sigma, corresponds to our S) as English A and E only because of their superficial similarity in appearance, or similarly misusing Cyrillic Я and И as English R and N.

E.g. the typography of these titles looks really lame to me:



I thought there was a geeklist of games with that kind of misuse of non-Latin alphabets, but I can't find it now.

Cf https://en.wikipedia.org/wiki/Faux_Cyrillic
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