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Combat Commander: Europe» Forums » General

Subject: National Confusion is not What it Seems rss

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Chick Lewis
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Claremont
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I have hoarded arty denied cards, but never before considered holding time triggers. Food for thought.

The question in my mind regarding holding time triggers as the attacker is whether the effect of reducing attacker-apparent-hand-size is worth the delay-of-game-end.

In most situations the "additional useful cards in hand towards accomplishing the mission" will outweigh an earlier time trigger, imo.

Thanks for developing and posting these ideas for our consideration.
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P O
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I don't think hoarding Time events for an attacker is a viable strategy. Hand size is reduced to 5 and later 4 cards! Sometimes even attacking with 6 cards is difficult.
But definitely it is a good tactical option when the discard deck is near depletion.

Similarly, i wouldn't consider hoarding jam triggers (unless tactically) while defending. I'm already hoarding recovers and ambushes, and i need the card cycling to keep going on!

Anyway, great post and thanks for all your thoughts!
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Marty Sample
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I think hoard may be too rigid a word. More like, if I am discarding cards and I have a choice between a Time and a non Time card, maybe hold the Time. But it also depends on who is WINNING, not Attacker/Defender. Especially late in a game, if I am the Attacker and WINNING ( taking into account any future VP to be earned by Time checks ) , I want the game to speed up, so I'd chuck the Time card.
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