I recently had the opportunity to play The Village Crone with two other people, all who had never played the game.
Game Summary: The Village Crone is a worker placement/resource management game with a Medieval village/witchcraft overlay. It’s got many similar concepts to Lords of Waterdeep. Both have sets of tasks you are attempting to complete to score points. Lords of Waterdeep is considerably more completed in its tasks, but the ideas are the same. You complete tasks typically through “casting” of spells by collecting components using ingredients.
Rules: Rules are pretty simple to learn, we were able to pick it up and learn quickly. However, there are a lot of “corner case” questions where we had to say “what if X, Y, and Z”
As an example:
“What happens if the number of Familiars in a square is the number of players + 1 and the character responsible for the square is a frog? (Answer, nothing happens)”
In the span of 3 plays we probably hit these types of questions 3-4 times.
If you’re someone who is into heavy complicated rules, this game is not for you, it’s got simple rules, and I labeled it as almost a social hangout game rather than a complex strategy game.
Another “complaint” that I had to agree with some of the other reviewers on such as
, was that all the witches are the same.
Everyone has the same spells, with the same abilities. It reminded me of the complaints about King of Tokyo. You had these really cool monsters, but ultimately, in the original release, they were all the same.
It wasn’t until they released some of the expansions that monsters had different powers at the beginning.
All and all, we had a great time learning and playing this game. I’m not sure whether I’ll play it on a regular basis, but when October hits, it’ll come out, along with Student Bodies, and Zombies!!!! For my seasonal favorites.