Rockin Rocko wrote:
I recently saw on a wargamer youtube page that Academy Games will develop an AI for Lock N Load for their games based upon the Conflict of Heroes:Awakening the Bear SOLO AI Add on. The question is will it take Academy Games focus and time away from their own games to apply it to Lock N Loads games. We all know how long it takes Academy Games to develop and publish their high quality games.
Lock and Load saw the awesome AI in Conflict of Heroes solo expansion set and wants to adapt the card engine to their own series.
I guess Uwe Eickert agreed after having arranged a license fee and that's it really.
The games to me are too far apart from one another to acquire a L'n Load game atm.
But you never know. In the meantime Conflict of Heroes: Eastern Front – Solo Expansion is the best thing that happened to tactical solo wargaming since Ambush (1983) for "me".
As I can now play anytime at my own pace against a human like opponent.
I love the CoH graphics, the handling of the stuff and the style of the overall game.
I know it is quite generic in setting up the battlefield and that's why I am going to buy Operation Dauntless: The Battles for Fontenay and Rauray, France, June 1944 to see the difference with a very special tuned wargame on one particular battle.
But the solo CoH system is my default place to go to for WW2 tactical games with decent enough hardware differences to make it FUN and not having to read 100's of pages WITHOUT the possiblity of real and rather easy solo play.
I hope for the fans of L 'n Load that their producers can make it good too, but it won't effect Academy Games' other series and upcoming games.
I don't think it will be easy to transfer the system as such because a LOT of work must have gone into the card engine to make it all work for CoH.
In any case the current CoH solo engine stands miles above such games like Gears of War etc because apart from the basic unit it commands, the card engine includes global overview of an ever changing battlefield, which makes every game complete different than previous sessions of the same scenario.
Something Ambush or even D-Day at Omaha Beach don't really have.
You can almost play a scenario forever with this kind of replayability.