CARCASSONNE (Hunters and Gatherers)
Carcassonne is a very interruption-friendly game, which was good, as I left every few seconds to answer the door or do other hostish duties. Sara offered advice to the other players (only Liz had played once before), such as "ignore the fishing huts, they're never worth much." As a result, I was one of the only players to use one of my huts!
Early on, Shaun claimed a field complete with the tiger-banishing fire. I then drew the stonehenge tile and placed it close to his field, but he got just the right combination of tiles to block me out before I could sweep in for the kill.
I really like this game, and look forward to playing it again. I'm convinced that it would make a good introduction game for non-gamers.