Ryan DeLano
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West Valley City
Utah
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They wandered the myriad hallways for what felt like an eternity. Lem and Valeros had both lost count of the times they had turned a corner or entered a room, only to find it was one they had already traversed. Lem hated to admit it, but he was starting to lose hope that they would ever find their way out.

Spoiler (click to reveal)
Lem
Male Halfling Bard Charlatan
Card Feats: Spell x2, Blessing, Armor, Item
Skill Feats: Charisma +4, Intelligence +1
Power Feats:
Light Armor proficiency
Once per check, recharge a card to card to add 1D4+3 to a check attempted by another character at your location
Add 2 to your check to acquire an ally or defeat a henchman
Starting Deck
Venomous Heavy Crossbow +2
Wand of Enervation
Sihedron Medallion
Staff of Heaven and Earth
Incendiary Cloud
Haste
Holy Light
Frost Ray
Lightning Bolt
Mass Cure
Hide Armor of Fire Resistance
Toad
Merchant
Saber Toothed Tiger
BoPharasma x2
BoGozreh
BoErastil
BoAbadar
BoIrori


Valeros was itching for a fight, as usual. Why did these monsters and masterminds insist on hiding away behind labyrinths and inane traps? Let's face it, it wasn't a winning strategy for them, historically speaking.

Spoiler (click to reveal)
Valeros
Male Human Fighter Weapon Master
Card Feats: Weapon x2, Item, Blessing, Ally
Skill Feats: Strength +4, Constitution +1
Power Feats:
Hand Size 5
Add 1d4+4 to another character’s combat check at your location
You may use Melee in place of Ranged when using a weapon with the Ranged trait
Starting Deck
Fanged Falchion
Dancing Scimitar+2
Impaler of Thorns
Longsword +2
Scythe+1
Bastard Sword +1
Mokmurian’s Club
Magic Chain Mail
Magic Shield
Magic Half-Plate
Wand of Treasure Finding
Emerald Codex
Staff of Minor Healing
Grizzled Mercenary
Burglar
Charmed Red Dragon
BoCalistria
BoGorum
BoTorag
BoAbadar


Lem rounded yet another corner in the maze of hallways, and found himself face to face with a horde of zombies. Well, at least this was new. He could hear Valeros breathe an audible sigh of relief as he unsheathed one of his many weapons. Even their new tiger companion was itching for a fight. Together, they dove into the mass of living corpses. All too soon, for Valeros at least, their enemies were dispatched.

Spoiler (click to reveal)
Turn 1
Lem - BoGozreh
Shimmering Veils of Pride
Restoration - Divine = D10+5 = 12 = Success = recharge a card
Restoration - Lem
Discard Merchant explore - Zombie Nest - Each character summons and encounters a zombie henchman
Lem - Holy Light + Valeros = D10+5+2D12+D4+4 = dead zombie = recharge a card
Valeros - Yep, dead zombie
Zombie Nest banished forever
Recharge Holy Light = Success = recharge a card
Discard Saber Toothed Tiger explore - Greatsword = auto-fail


Fortunately for him, the sound of their battle had roused other nearby abominations. A zombie giant charged towards him, followed by what appeared to be a werewolf. As expected, they were no match for Valeros' martial prowess. He sincerely hoped there were some deadlier foes ahead, when he suddenly heard a noise coming from the next room. It was laughter.

Marching into the next room, Valeros saw a rotund giant on a throne. From it's chest sprouted tentacles of some kind. Valeros didn't really want to think about it too much.

"So, you have defe..ACK" This, followed by a gargling sound, was the last the fat giant would ever make as Valeros caved in it's skull with his club. He was done with the monologues these idiots tried to make.

Spoiler (click to reveal)
Turn 2
Valeros - BoNorgorber
Shimmering Veils of Pride
Zombie Giant - Mokmurian’s club = D10+7+D10+2 = 19 = Success = recharge a card
Discard BoTorag explore - Jordimandus - summon and encounter a random monster
Werewolf - Mokmurian’s club = D10+7+D10+2 = 14 = Success = recharge card from discard and recharge a card from hand
Mokmurian’s club + Lem recharge + Wand of Enervation = D10+7+D10+2+D4+3 = 27 = no need to roll for wand
Recharge wand = Fail
Location Closed


"You know, I think I'm starting to figure this place out." Lem said as he inspected the throne room.

"Oh?" Valeros replied, wiping his club on giant's robes.

"Yeah. So this guy, Karzoug, and the other Thassilonians, they are fueled by sin, right? So, if this runewell is a source of his power, then maybe each of the sins is represented here. Like, for example, that succubus? Lust. This guy? Sloth. I don't know. It makes as much sense as anything."

"Well, I hope you're right, because it means I have at least a few more people left to kill in this place."

Spoiler (click to reveal)
Turn 3
Lem - BoNorgorber (these things come in packs, apparently)
Ravenous Crypts of Gluttony
Goblin Dog - Lightning Bolt = D10+5+3D6 = Auto-success = banished forever
Recharge lightning bolt = Success


They entered the next chamber and found another giant, resting on a pile of furs, surrounded by gems and gold.

"OK, so this is almost stereotypical at this point, but...Greed?" Valeros said calmly, visibly unimpressed at the slender giant.

Spoiler (click to reveal)
Turn 4
Valeros - BoBorgorber (seriously?!)
Ravenous Crypts of Gluttony
BoGozreh - Fail
Emerald Codex - Consecration, Augury, Sanctuary
Augury - Villain - Ordikon on top of deck


"Yeah, I guess so." Lem fired a crossbow bolt before the giant could even speak, which lodged itself in the massive chest of the creature.

"Hah, you will need to do be..." His words were cut off by another bolt, this time through his mouth.

"Man, you seriously hit on something there with that whole 'cutting them off during their monologue' thing. Why didn't we ever think of that before?" Lem asked while casually inspecting the treasure that surrounded the fallen giant.

Spoiler (click to reveal)
Turn 5
Lem - BoLamashtu
Ordikon - Venomous Heavy Crossbow+2 + BoErastil + Valeros = D8+D10+2+2D8+D4+4 = 28
Roll to see if defeated - 1 - undefeated and immediately encountered again
Discard Venomous Heavy Crossbow+2 + BoPharasma + Charmed Red Dragon + Valeros = D8+D10+2+D12+5+D4+4 = 27 = Success
Dragon roll - 3
Location closed


They continued onward, and soon found another of Delvahine's sisters, a succubus which was easily dispatched by Valeros. At least they were finally making progress again, Valeros thought.
Spoiler (click to reveal)

Turn 6
Valeros - BoG
Festering Maze of Sloth
Succubus - Reveal and recharge Fanged Falchion = D10+7+4D4+2= 24 = Success


They were both feeling confident at this point that their journey through these halls would be an easy one. Lem let his guard down, and paid the price as a blade pierced him from behind. He sucked in an involuntary breath, and immediately felt his lungs filling with blood. He turned as he fell, spotting his assailant: a wretched zombie clad in black rags and wielding a wicked curved blade. It flashed a grin full of sharp teeth as Lem fell.
Spoiler (click to reveal)

Turn 7
Festering Maze of Sloth
Mass Cure - D4+1 to both
Lem - 5
Valeros - has no cards in discard
Recharge Mass Cure = Fail
Swipe - Divine = auto-success
Discard BoPharasma explore - Scrying - Arcane = D10+5 = 6 = Fail
Discard Toad explore - BoCalistria - Divine = Auto-success
Discard BoCalistria explore - Xyoddin Xerriock - Swipe + Valeros = D10+5+D8+D4+4 = 15 = Fail = 3 damage (-3 to difficulty then +2 for his ability)
Recharge Swipe - Fail


Valeros tried to charge the zombie, but it was incredibly fast, disappearing down the hallway in a flash. Valeros considered chasing it, but Lem needed tending to. The wound was serious, possibly fatal if he didn't receive aid.

Spoiler (click to reveal)
Turn 8
Valeros - BoG
Thieves Tools - banish forever
Discard BoCalistria explore - Cryptic Message - Fail - banish
Discard Grizzled mercenary explore - Archer - banish forever


Valeros helped Lem to his feet and did his best to staunch the bleeding. Fortunately, Lem was able to sputter out the words of healing that he so desperately needed. He was not fully healed, but well enough to continue.

Lem was angry, mostly at himself. He had been through so much, and grown so powerful, that it was almost an embarrassment to be so injured by a zombie of all things. Following the path the zombie had taken, he saw more of the things brethren. Lem punched one of the zombies, and bile exploded from the thing's chest cavity, splashing onto Lem and Valeros both.

OK, that was it, Lem thought. No more Mr. Nice Halfling. He blasted the room with frost and shattered each zombie, including the one that had stabbed him, one at a time.
Spoiler (click to reveal)

Turn 9
Lem - BoDesna
Plague Zombie - Strength + Valeros + Recharge Saber Toothed Tiger = D4+D4+4+D6 = 9 = Fail = 2 damage
Recharge Hide Armor of Fire Resistance to reduce to 0
Banish zombie and each character makes a constitution check
Lem D6 = 2 = Fail = 1 acid damage
Valeros D8+1 = 5 = Fail 2 acid damage
Haste explore - Xyoddin - Frost Ray + Valeros = D10+5 + 2D6 + D4+4 = 24 = Success
Recharge Haste = Fail
Recharge Frost Ray = Success
Constitution Check to Close Location + BoGozreh = 3D6 = 8 = Fail


Valeros let his friend do what he needed to do while he moved on. He came to a room where yet another giant sat upon an opulent throne. In keeping with their new strategy of simply killing everything before it could speak, he charged and broke as many of the giant's bones as he could. Satisfied, he returned to his partner.

Spoiler (click to reveal)
Turn 10
Valeros - BoSarenrae
Vault of Greed
Goblin Warrior - Come on, so dead = Banished forever
Discard BoGorum explore - Azaven - Con check + Lem BoErastil = 2D8+1 = 6 = Fail = D4+1 cards from Deck discarded = 5
Mokmurian’s Club + Dancing Scimitar + Lem BoPharasma = D10+7+D10+2+D6+2+D10 = 31 = Success


"All right, so we've got greed, gluttony, sloth, lust...where are the others?" Valeros asked his friend, who had his hands on his knees, panting from his exertion in punching every zombie in the room to pieces.

"Hmm...maybe they died already? I guess we'll find out."
Spoiler (click to reveal)

Scenario Victory!
Reward - Staff of Hungry Shadows, Summon Monster, Ordikon’s Staff


Post-Game Analysis
That was a really quick one. It was nice to not have to chase the villains around for a change. Kill and move on, just the way Valeros likes it. Not much really happened this time around, and even the loot at the end was sub-par. The only one I kept was the staff of hungry shadows, and even then I can't make the damn thing work for me. Ah well, got another episode coming tomorrow, so stay tuned!
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Robert Ahearne
United States
Ayer
Massachusetts
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Thanks for this. I always enjoy these, and I'm going to be sorry to seen the series end.

A few things I hate to bring up:
-- Doesn't Lem suffer a -4 proficiency penalty for the Venomous crossbow? Meaning I think he fails Ordikon's 25 check.
-- Ordikon is a royal pain. You have to roll a d6 after you beat him the first time each turn; on a 1 or 2, you throw the first check away and start over.
-- Not sure why you thought you didn't have to chase the villains around. The scenario card says, "When a villain is defeated and cannot escape, put it next to this card." You have to corner each of the villains. If you defeat a villain with open locations, it escapes, just like any other villain.

EDIT: Aha, I see now. I have the corrected Runelords set (via the drivethru errata cards). This scenario was FAQ'd: see here
 
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Ryan DeLano
United States
West Valley City
Utah
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EDIT: ah just saw your edit. Yeah, I'm not going through the FAQ every time I play the game. There are so many entries on that FAQ it's ridiculous. I'm not going to spend time and energy trying to correct developer's mistakes. I do that for a living and that's taxing enough as it is.

As to the other points you mentioned, I did roll a 1 on Ordikon and immediately fought him again, and stated as much.

I probably did miss on the weapons proficiency penalty though.
 
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Robert Ahearne
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Re:Ordikon. Dang. There it is in black and white, and I read right past it. Sorry for the noise.
 
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