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The Big Book of Madness» Forums » General

Subject: A Grading System. rss

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Beau Bocephus Blasterfire
United States
Berrien Springs
Michigan
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I like the game a lot. I don't care for the backstory though. It doesn't quite click with me that you don't need to defeat all or the majority of the monsters to achieve victory and that you only need to defeat the last one... Unless, I change the story up a bit.

I'll stick with the wizard school theme, but have changed the story up a bit so that the students are taking an exam. The final monster is the final exam, and determines whether you pass or not, even if you defeat all the previous monsters, whereas the previous monsters represent different exams during the semester. The other monsters are used to help determine your grade for the class. Defeat the final monster and 0 or 1 other monster you pass with a C or C+ respectively. Defeat the final monster as well as 2 or 3 other monsters, you pass with a B or B+. Defeat the final monster as well as 4 or 5 other monsters, and you pass an A or A+.

The best part of this exam is that it is open book and you are encouraged to work with others.

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A very cool spin on the whole thing! I like it!
 
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Melbourne
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Nifty Idea! I like thinking of it in that perspective
 
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Matthieu BONIN
France
Villeurbanne
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Nice!

If you guys are interested, Maxime created a special scenario for a series of events in France (I'll try to get it translated some time), and here was the scoring system:
Quote:
• 10 points per turned pages (max 60 pts)
• 1 point per turn played in the current round – the space where the Invocation token is (max 6 pts, if players lose with a monster Failure effect). In case of a victory, any remaining turns grant 5 points instead.
• 1 point per Spell acquired (max 12 pts)
• 1 point per Curse destroyed (max 26 pts)
• 1 point per Madness card still in the Madness pile (max 30 pts). If players lose because the Madness pile ran out, they lose 2 points per card they couldn't pick.
There were 6 different outcomes, depending on your final score (≤59, 60>79, 80>99, 100>119, 120>139, ≥139).
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Adam Gordon
Canada
Lethbridge
Alberta
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Mattintheweb wrote:
Nice!

If you guys are interested, Maxime created a special scenario for a series of events in France (I'll try to get it translated some time), and here was the scoring system:
Quote:
• 10 points per turned pages (max 60 pts)
• 1 point per turn played in the current round – the space where the Invocation token is (max 6 pts, if players lose with a monster Failure effect). In case of a victory, any remaining turns grant 5 points instead.
• 1 point per Spell acquired (max 12 pts)
• 1 point per Curse destroyed (max 26 pts)
• 1 point per Madness card still in the Madness pile (max 30 pts). If players lose because the Madness pile ran out, they lose 2 points per card they couldn't pick.
There were 6 different outcomes, depending on your final score (≤59, 60>79, 80>99, 100>119, 120>139, ≥139).

I'd love to hear more about this scenario!
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Joel Carr
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Ruckersville
Virginia
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This grading system is how I am going to play with my kiddos for sure. Madness cards maybe being forgetfulness/exam stress?

Many thanks for sharing the concept
 
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