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Combat Commander: Battle Pack #4 – New Guinea» Forums » Rules

Subject: Νight movement cost. rss

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THE REVENGE OF THE GOLDFISH
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Can someone please tell me the moving cost a squad has to expend if it wants to move from GI to G2 during night movement conditions?

Also from F4 to F5

Thanks in advance.
 
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Dan Huffman
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You are simply adding +1 to the cost. So 2 Movement in both cases. Maybe you are asking about H1 to G1, in which case it would be 1 Movement + 1 Elevation + 1 Night = 3 Movement
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THE REVENGE OF THE GOLDFISH
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Ι was confused about this

Each Terrain Type (that is, terrain above
the dotted line on the Terrain Chart) has its
Move Cost increased by 1.
Terrain Features – roads, trails and hills,
for example – are not affected.
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Dan Huffman
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Ah! Yes, that is basically so that you only add the +1 Movement once.

Hmm, you bring up a good point though that I have been missing. Movement on a Road/Trail is only 1 point (or 1/2 on a road out of enemy LOS) at night.

The movement from F4 to F5 IS affected by the +1 night cost, but doesn't get the Elevation penalty because the Hill movement penalty is for going up a level...not traveling at any particular level.
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Sorry,but im still confusedsoblue
 
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Chad Jensen
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Just add 1 movement point every time you enter a new hex.
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THE REVENGE OF THE GOLDFISH
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Chad Jensen wrote:
Just add 1 movement point every time you enter a new hex.


Thank you!!!
 
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Dan Huffman
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Chad, as I read the rules, that does not apply if you use a trail or a road. While I understand that your comment was the intent, is your statement the 4th errata of CC: P ?

Not trying to be difficult. I was just raised that way. laugh
 
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Chad Jensen
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huffman123 wrote:
Chad, as I read the rules, that does not apply if you use a trail or a road.

Correct. I was answering in general terms, without listing every exception.
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