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Star Trek Panic» Forums » Sessions

Subject: Games challenging and winnable. rss

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Marco Teti
United States
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Played this game today with a couple that was interested in Star Trek Panic.

We did win yet it was definitely difficult tense. Communication is a huge key was we all talked and planned out how we could deal with ships and how we were able to put cards towards the missions. We were sitting ducks on our 4th mission with 5 destroyed hull sections and basically half the deck was eliminated based on damage to the hull sections from ships/Comets/and doomsday Machine (Yes we survived that one at mission 2).

We got the cards we needed to finish the 4th mission. It was luckily one of the easier missions to complete that allowed us to restore 2 hulls. We were at one point unable to maneuver the ship when 5 hull sections were destroyed.

Our last missions was the just getting to the Space specimen. I happened to draw and tiridium and dilithium to restore the 3rd hull. We were able to maneuver the ship to the specimen and Chekov dealt with the remaining threats.

Game is fantastic. We were able to pull out a win. It was tense and well communicated. Definitely winnable.
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