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Twilight Imperium (Third Edition)» Forums » Play By Forum

Subject: TI3 PBF+Vassal "Galactic conquest" rss

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Javier
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This will be a 6 players game: Saltlake Micheal Markus barbanera Professormole Aaron

https://www.dropbox.com/sh/ykqd6kiqnyiacet/AAA6CJ1dSoRDyYxMC...

Rules
10 VP
Symmetric Preset Galaxy
Preliminary Objectives
Leaders
Race-specific Technologies ( both expansions )
Tech tree ( both expansions )
Space Mines
The Wormhole Nexus
Facilities
Tactical Retreats
Custodians of Mecatol Rex
Flagships
Mechanized Units
Mercenaries
Artifacts ( all dummies and colored ones )
Distant suns
Final frontier

So excluding rest: representatives, shock troops, Voice of the Council, sabotage runs and the PO 'Imperium Rex', etc...

NO house rules to simplify the game.

NO private messaging allowed.

Strategy Cards:
Leadership
Diplomacy II
Assembly I
Production
Trade III
Warfare II
Tech II
Bureaucracy

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Javier
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0. English is not my language, please be patient ;)

1. Post clearly and specifically. Put your CC-TAP and race name firts on capital letters on all posts and pre-orders where your race does something.

2. Post promptly. Checking the forums every day is expected.
Deadlines are a necessary evil that makes the game go faster. GMs take no pleasure in enforcing them, so don't make your GM have to get on your case! Players are expected to post in *every* day, if for no other reason to quickly post that they are swamped with real life and will try again tomorrow.

Players are assumed to have 24 hours to post from the timestamp of post declaring your up next (or the opening of a secondary). If you are going to have issues with this (for example, a busy weekend), please post this either ahead of time in the Social thread or a note in the game thread that you need more time.

3. Everything that should be changed needs to get into the todo section!

4. Nomenclature

CC - Command Counter
TAP - Trade Goods/action cards/Political Cards
AC - Action Card
PC - Political Card

CA - Cruiser
CV - Carrier
DD - Destroyer
DN - Dreadnaught
FF - Fighter
FS - Flagship
GF - Ground Force
MU - Mechanical Unit
PDS - Planetary Defense System
ST - Shock Troops
WS - War Sun

Adm - Admiral
Dip - Diplomat
Gen - General
Agent - Agent
Sci - Scientist

5. Consider pre-orders. Post them carefully in a format that can be pasted into the game thread.

6. Examples of good posts:

------------------------------------

YSSARIL TURN

CC TAP - 2/3/3 3/0/1

Activate Quann. Move CV + 2 FF + 2 GF + PDS to system. Land all on planet. Claim exhausted. (Do not move HAT)

CC TAP - 2/3/2 3/0/1

Warfare:
Xxcha -Take secondary. Move Cruiser and Admiral to empty space north to A WH.

Todo:
Warfare Secondary
Yssaril - activate Quann. Move CV + 2 FF + 2 GF + PDS to system. Land all on planet. Claim exhausted. (Do not move HAT)
Move Creuss leaders to Tequ'ran instead of Torken.

GM todo:

Order (CW):
Saar (A8SHER) - Leadership
Creuss (Tzeen) - Diplomacy
Arborec (Entrepidus) - Assembly
Xxcha (obsidian_tower) - Production
Hacan (Magic_Octopus) - Trade
Yssaril (marsman57) - Warfare - OPEN
Winnu (jynnatonix) - Technology

Next up: WINNU

-------------------------------

Hacan Tactical Action

2/3/2 5/0/1

Move all units and Leaders except 1 Carrier to Coorneeq.
Land 2 GF, General and Scientist on Coorneeq, and 2 GF and Diplomat on Resculon.

2/3/1 5/0/1

Yssaril is up.

------------------------------

SAAR TURN

Warfare Primary Pre-Order
Activate Bereg / Lirta IV
Move CV(2FF, 1GF, 2ST) w/ HAT from Hope's End; DN(Adm, Agt, Gen) from H/T; CV(3GF) from A/A/L; 1SD(2FF) from HS

Pre-Combat:
Winnu: ORDERS

Declare Withdrawls / Retreats
Saar: Pass unless AC played, then HOLD
Winnu:ORDERS

Space Battle @ B/L
Winnu:
DN(Adm): 3@5
CA: 1@7

Saar(HAT):
DN(Adm): 3@4
2CV: 2@8
4FF: 4@7

Hits / Casualties after Combat HOLD
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Javier
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setup map. I will send the preliminary objectives soon and we can start

 
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Javier
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TURN 1 STRATEGY PHASE. pick SC

Aaron NEKRO (SPEAKER) UP
Markus L1Z1X
Saltlake MENTAK
Micheal MUAAT
barbanera SOL
Professormole WINNU
 
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Aaron Tan
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NEKRO will select Production SC.
 
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Markus Bauer
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L1Z1X pick Technology
 
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Michael Schneider
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MUAAT pick Leadership

SOL is up
 
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Javier
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Aaron NEKRO (SPEAKER) - Production
Markus L1Z1X - Technology
Saltlake MENTAK - Trade
Micheal MUAAT UP - Leadership
barbanera SOL
Professormole WINNU
 
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Stefano Tine'
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Aaron NEKRO (SPEAKER) - Production
Markus L1Z1X - Technology
Saltlake MENTAK - Trade
Micheal MUAAT UP - Leadership
barbanera SOL - Assembly
Professormole WINNU
 
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Chris
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Aaron NEKRO (SPEAKER) - Production
Markus L1Z1X - Technology
Saltlake MENTAK - Trade
Micheal MUAAT UP - Leadership
barbanera SOL - Assembly
Professormole WINNU - Warfare
 
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Michael Schneider
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Muaat Tactical Action

2/3/3 0/0/2

Move all units and Leaders except 1 Ground Force to Sem Lore.
Raze the Domain Counter during the Invasion Battle step.
Land everything on Sem Lore.

2/3/2 0/0/2

Sol is up.
 
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Javier
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you can roll for razing in the same post if you want. Rolling 1d10 = (9) = 9

you "lose" 3 Action cards...that you dont have ;) updating soon

No Lazax Survivor Razed :)
 
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  • 937417. sircrowin
  • 1d10 =
  • (9) =
  • 9
  • Thu Aug 18, 2016 9:23 am
Javier
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Micheal MUAAT - Leadership
barbanera SOL - Assembly UP
Aaron NEKRO (SPEAKER) - Production
Saltlake MENTAK - Trade
Professormole WINNU - Warfare
Markus L1Z1X - Technology

 
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Stefano Tine'
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CarlosSpicyweener wrote:
Muaat Tactical Action

2/3/3 0/0/2

Move all units and Leaders except 1 Ground Force to Sem Lore.
Raze the Domain Counter during the Invasion Battle step.
Land everything on Sem Lore.

2/3/2 0/0/2

Sol is up.


2/3/3 0/0/2

Play Assembly: Senate.

GM todo: hand me 1 PC and 2 ACs, then I can decide on option (a) or (b).

2/3/3 0/0/2

GM is up.
 
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Michael Schneider
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sircrowin wrote:
roll for razing


Shit I simply forgot to roll. Sorry.
I even checked the rules before for the possible results as I wasn't sure of them anymore.
 
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Javier
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Cards on your email

SOL UP
 
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Stefano Tine'
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SOL (part 2/2)

2/3/3 0/0/2

Play Assembly: Senate. Cards received. Choose option (a) and take the Speaker token. Nominate Mentak to play PC.


2/3/3 0/0/2

Mentak is up for PC play.
GM todo: hand SOl speaker token.
 
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Stefano Tine'
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A couple of issues before continuing:

1) razed Distant Suns tokens should be revealed to all or not? I think they should, because there is the Lazax Survivors special rule that implies the razed DS token should be checked to see what it is; what do you think?

2) table seating order should be P1-P6, I think, as it is the one we used to pick our SC (and, if so, please take care that it does NOT correspond to map "seating order", i.e. home systems locations around the map); what do you think?

I am asking about (1) because seeing what the razed DS tokens are would give all of us clues to what DS tokens are left. I think there must be a rule for this, but it's not explicitly spelled out in the rulebook.

I am asking about (2) because actual table seating order is important in many instances during the game.
 
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Javier
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1) GM check the DS token but if everybody want to see is no problem for me

2) correct! seating order is faction sheet order P1...P6
 
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Stefano Tine'
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saltlake wrote:
He gets 1VP.


We need to elect the player first...!

To do: vote in seating table order, with speaker last (SOL=myself is speaker).

Edit: unless you want to change the PC, then this means Winnu is up to nominate his candidate (and Winnu has more influence than anybody else..).

 
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Javier
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voting...always you have minim 1 vote...even with 0 influence


UP Professormole WINNU 4 votes
Aaron NEKRO (SPEAKER) UP 1 votes
Markus L1Z1X 1 vote
Saltlake MENTAK 1 vote
Micheal MUAAT 1 vote
barbanera SOL 2 votes
 
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Stefano Tine'
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Not doing anything at all would be better than handing someone 1 free VP, though.

Your call..
 
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Stefano Tine'
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Ok..

Electoral campaign mode on:

Guys vote for SOL and I promise to accept any any trade proposals and will give 1 TG to who votes for me as soon as I have one from this card.

Vote SOL for change!
 
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Javier
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saltlake wrote:
Sorry for being unclear (I copied the text from my own notes, not from the card): I think the card means that the other player who attacks you will get the TG.

"Whenever another player wins a space battle or invasion combat against this player, he receives 1 Trade Good"

Am I right?


yes, this is a LAW. stay in game for that player
 
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Stefano Tine'
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saltlake wrote:
I think the card means that the other player who attacks you will get the TG.

"Whenever another player wins a space battle or invasion combat against this player, he receives 1 Trade Good"

Am I right?


Yes, now that I re-read it more carefully you are probably right: the other player gets the TG. As a prize for defeating the "Usurper" (see flavour text) who stole the 1 VP, I guess.

Ok, then I make no electoral promises, and will see how the voting goes
 
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