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Combat Commander: Europe» Forums » Rules

Subject: Line of Sight along map edge hex sides rss

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Brian
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Out of the hazy flames and thick smoke a rumbling, steely beast emerged before me. Suddenly gripped against my will, a numbing slow-motion panic yields to mechanical muscle-memory; I collapse desperately into a rigid crouch, snap-firing.
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May a fire attack be made along/through a map edge hex-spine?

For example: assuming all clear/open hexes with no terrain or elevations:

Does line of sight exist between hex B10 and D10 (along hex-side and map edge C10)?
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Kevin L. Kitchens
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R M Chair General wrote:
May a fire attack be made along/through a map edge hex-spine?

For example: assuming all clear/open hexes with no terrain or elevations:

Does line of sight exist between hex B10 and D10 (along hex-side and map edge C10)?

Yes
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Richard Pardoe
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Confirmed by the designer in a previous thread: Firing along the map border
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Brian
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Out of the hazy flames and thick smoke a rumbling, steely beast emerged before me. Suddenly gripped against my will, a numbing slow-motion panic yields to mechanical muscle-memory; I collapse desperately into a rigid crouch, snap-firing.
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Thanks guys! thumbsup

I knew that question had to have come up somewhere already. I've never had occasion to really need to lay some fire down on the very map edge before. Exciting game experience.

Thank you for the link to the official ruling! thumbsupcool

Cheers all!
 
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Brian
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Out of the hazy flames and thick smoke a rumbling, steely beast emerged before me. Suddenly gripped against my will, a numbing slow-motion panic yields to mechanical muscle-memory; I collapse desperately into a rigid crouch, snap-firing.
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FYI everyone, here is what Chad said in the link provided above:

Chad Jensen wrote:
There are no half-hexes in CC. Each map has 150 whole hexes, all of which are entirely playable.
 
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