Was George Orwell an Optimist?
Thelonious Monk - Monk's Dream
i am a little late to the claustrophobia party, but here is a question (or thought) a could not find a answer for:
In "The Ritual" the 1d10 is increased at the end of human players phase. Doesn't make it more sense to increase the die at the end of the demon players phase (end of turn)? If the redeemer is still alive after turn 9, this would give the demon one last chance to kill him during turn 10. As it is now, the human does not even have to play turn 10, as he will automatically win.
Any thoughts on this?
It would only make more sense to give the Demon an additional turn if you felt the Humans had an overwhelming advantage with the rules as written and the Demon needed help. I think it works fine as is.
Thematically, the completion of the Ritual is supposed to be a powerful event. From the Demon's perspective, it's like a bomb going off - once it explodes there's no opportunity to react, you can't undo it.