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Subject: A few more questions rss

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Matthew Gabbert
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1. We played last night that you could only buy one building per turn, but I see from another thread that we were wrong and that you can buy more than one building per turn, if you have enough money. However, we also played that you could build a building (at Stratic) and buy a building as a free action on the same turn. I assume this is correct, yes? Also, if you have enough fish/lumber, can you build more than one building per visit to Stratic?

2. After boasting at Farwold, we had two players who got enough Reputation to score a 7-pointer and roll over. The top token included 3 coins as a bonus, while the next one included two Influence cubes. The Influence track was full at the time, making that 7-pointer less valuable, so there was some discussion as to who should go first in moving their Reputation marker. How should the order be determined? (We had the person whose turn it was go first, then went around the table in turn order.)

3. Do injured crewmembers count against final scoring at all? We had a couple of players mount "suicide attacks" in the final round, because unless you have certain buildings, unused pirates and sea serpents aren't worth anything and you can get +4 or +5 by injuring an expanded crew, so it makes sense to risk attacking strong, high value targets in the final round to maximize the plunder (coins = VP!). Is this correct?

4. Do you have to Visit an island to handle the Event taking place there or is moving there and Hunting for Treasure enough? We played the latter.
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Ryan Laukat
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mgabbert wrote:
1. We played last night that you could only buy one building per turn, but I see from another thread that we were wrong and that you can buy more than one building per turn, if you have enough money. However, we also played that you could build a building (at Stratic) and buy a building as a free action on the same turn. I assume this is correct, yes? Also, if you have enough fish/lumber, can you build more than one building per visit to Stratic?

2. After boasting at Farwold, we had two players who got enough Reputation to score a 7-pointer and roll over. The top token included 3 coins as a bonus, while the next one included two Influence cubes. The Influence track was full at the time, making that 7-pointer less valuable, so there was some discussion as to who should go first in moving their Reputation marker. How should the order be determined? (We had the person whose turn it was go first, then went around the table in turn order.)

3. Do injured crewmembers count against final scoring at all? We had a couple of players mount "suicide attacks" in the final round, because unless you have certain buildings, unused pirates and sea serpents aren't worth anything and you can get +4 or +5 by injuring an expanded crew, so it makes sense to risk attacking strong, high value targets in the final round to maximize the plunder (coins = VP!). Is this correct?

4. Do you have to Visit an island to handle the Event taking place there or is moving there and Hunting for Treasure enough? We played the latter.


1. You can buy as many buildings as you want on your turn, but you can only build one building at Stratic per visit. You could buy and build at Stratic.

2.It is always the active player first, followed by other players in clockwise order.

3. No, they do not count against final scoring. Yes, you can mount an "all out" attack with no punishment.

4. No, you don't have to visit. You can hunt for treasure and complete the event in the same turn.
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Matthew Gabbert
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Thanks!
 
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