Conserve energy: Play Board Games!
Some say the world will end in fire, Some say in ice. From what I’ve tasted of desire I hold with those who favor fire. But if it had to perish twice, I think I know enough of hate To say that for destruction ice Is also great And would suffice.
Shake your business up and pour it. I don't have all day.
The Jakster wrote:
The chart in the rulebook states that the Hutts get the same number of forces in a 5 player game as in a 3 player game, while the 2 Rebel and Imperial players get much more troops combined.
Isn´t that a serious disadvantage for the Hutt player?
It's a likely disadvantage, especially when compared to the Hutt's having an extra planet to occupy as well (eight versus seven in the 3-player game); their forces will be thinned out that much more.
In the three-player game, the Hutts are overpowered. This statement is a slight exaggeration, but the temptation is great for the other two factions to focus on each other. When the Hutts start with a number of armies closer to parity with the other two factions, it is easier for the Hutts to achieve their victory condition of ten resource planets while the other two factions slug it out.
It's much more difficult to do when as a Hutt you're facing 2x the number of enemy troops on the board, as well as 2x the number of enemy turns each round. Diplomacy and promises of king-making become the order of the day, quickly followed up with some juicy backstabbing. But hey, you're a Hutt!