Chick Lewis
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Here's the announcement from the latest GMT Newsletter.
-------------------------------
P500 Removal: Cactus Air Force

I'm just going to lead with the bad news. Designer Terry Simo has recently contacted us and explained that due to job constraints, he just can't commit at this point to a finish date on Cactus Air Force. He's going to keep working on it as time allows, but he feels uncomfortable having the game on P500 but really not having any idea when the development will be complete.

We appreciate Terry's candor and agree that for now, Cactus Air Force needs to come off the list. So, effective today, we are removing it and cancelling all P500 orders for it. When Terry and his team have it ready to go, we'll put it back on the list, and judging from the (1400+) order interest to date, it should get plenty of orders at that point and have a production slot very quickly.

-----------------------------------
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Andre Oliveira
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Oh, man!
It seemed such a promising design.
I really hope he can put it back up again. But I totally understand being swamped by "real life" job.

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Mike Adams
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Oh man that's a bummer. Of all the games I have on preorder that was the one I was looking forward to the most.
Hopefully Terry Simo will be able to get back to it sooner than later.
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Tom H
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Yes I was really looking forward to this. The whole concept is terrific. Fingers crossed T-Mo will keep working on this without any pressure and it will return to the P500.
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Terry Simo
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Yes unfortunately I got promoted at work and have even less time to pursue hobby designing. I had a surge of progress early spring but since then Zero! Which led to my decision this month as I don't know when I can get time to do so. Eagle of Lille took a bit more effort than expected but that product turned out really well IMHO. Cactus is the only game design I have in the quere so if and when I will continue working on it but when it hits P500 it will because it is ready to go to print without delay. I appreciate all the support and believe me I'd rather be working on this full time but until peace breaks out in the world my day and night job(as we've been flying night missions all month) is my focus.

Cheers,

T-Mo
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Chick Lewis
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T-Mo, hope it is NOT one of those promotions where your responsibilities double without a corresponding increase in authority.

All the best to you, plus a little occasional peace in your life.
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Terry Simo
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chicklewis wrote:
T-Mo, hope it is NOT one of those promotions where your responsibilities double without a corresponding increase in authority.

All the best to you, plus a little occasional peace in your life.


I got the Authority and Responsibilities added but not any extra pay so about as bad. shake Although truth be told my position was supposed to be what it is now but was missing some of the authorities so I guess I had it good for a bit.
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Thomas Lajeunesse
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Hihihi... Stop that, I'm ticklish !
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Too bad for us, but thank you for this honesty. I'm looking forward for when you'll be able to come back to us, and I hope I won't miss the reappearance of your promising project on the P500 roster.

Take care, and see you another time.

Regards,

Thomas
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joe mcgrath
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You chose a promotion at work over designing a game? Where are your priorities man?!
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Terry Simo
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navigator37 wrote:
You chose a promotion at work over designing a game? Where are your priorities man?!


I defer any responses to these types of questions to my wife who demands I actually earn money than pursue artistic endeavors! whistle
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Stephen Harper
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A little over a year since this announcement came out. Terry, how does it look for resumption? Maybe not good, as Peace has not broken out in this world any more substantially in the past 12 months!
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Terry Simo
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pavobueno wrote:
A little over a year since this announcement came out. Terry, how does it look for resumption? Maybe not good, as Peace has not broken out in this world any more substantially in the past 12 months!


Peace has definitely not broken out. I have been thinking of ways to streamline the game, some ideas coming from a design Pavlov's House on Kickstarter which has Opeational and Tactical elements occurring on different board panels. Surprisingly it is much harder to design a solo game then multiplayer. Or just surprising to me. Jeremy White, the designer of the Dambuster/Dolittle raids games does it right for solo as they are much smaller focused events. Cactus Air Force over those 3 months have 100s of pilots and planes to model besides the myriad of ships. So to answer your question; no tangible progress made but ideas floating around to improve what I wanted to do. I will let you know that if it goes back on P500, it will be 90% complete.
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Stephen Harper
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T-Mo wrote:
pavobueno wrote:
A little over a year since this announcement came out. Terry, how does it look for resumption? Maybe not good, as Peace has not broken out in this world any more substantially in the past 12 months!


Peace has definitely not broken out. I have been thinking of ways to streamline the game, some ideas coming from a design Pavlov's House on Kickstarter which has Opeational and Tactical elements occurring on different board panels. Surprisingly it is much harder to design a solo game then multiplayer. Or just surprising to me. Jeremy White, the designer of the Dambuster/Dolittle raids games does it right for solo as they are much smaller focused events. Cactus Air Force over those 3 months have 100s of pilots and planes to model besides the myriad of ships. So to answer your question; no tangible progress made but ideas floating around to improve what I wanted to do. I will let you know that if it goes back on P500, it will be 90% complete.


Thanks, Terry, for the quick response!
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