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Subject: Suggestions for a D-day/Normandy game rss

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Tanglebones Lauricella

Kettering
Ohio
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Looking for suggestions for a good game focused on the invasion of Normandy.
To give the group an idea of our (My) taste and experience:
1) over the past 40 years my tolerance for 100+ page rule sets has waned. (Yes, I have fond memories of "Rise and Fall of the Third Reich" & "A World at War") I just don't have as much patience for detailed rules anymore.
2) Ideally 2-3 hr playing time
3) lastly (Although most importantly) I like some degree of historical accuracy as I plan to use this game (As i do with all my war-games) as a spring board to teach my kids a little history and strategic thinking.

Thanks for all your thoughts.

- Chris
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Jordi Cairol
Australia
Brisbane
QLD
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Liberty Roads. The campaign game takes way longer than 2-3 hours (yet, highly recommended, and the rules are not that long). Nonetheless, there is a shorter D-Day scenario.
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Andrew N
United States
Rochester
Minnesota
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Normandy '44 is quite accessible, but still loaded with historical detail.
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Scott Muldoon (silentdibs)
United States
Astoria
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Storm Over Normandy covers the landings and the following week, and is playable in two or three hours. (None of the other suggestions so far play in less than three hours.)
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Steven Goodknecht
United States
Bradley
Illinois
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The following geeklists all pertain to games about D-Day and its aftermath.

Your biggest challenge is the 2-3 hours limit. For that, I would suggest Victory in Normandy. Out of print but not difficult to find on the secondary market.

http://www.boardgamegeek.com/geeklist/132491/item/2035216#it...

http://www.boardgamegeek.com/geeklist/62047/item/1503942#ite...

http://www.boardgamegeek.com/geeklist/22134/item/437766#item...

http://www.boardgamegeek.com/geeklist/6768/item/107616#item1...

http://www.boardgamegeek.com/geeklist/28921/item/596256#item...
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Rob Winslow
United States
Rochester
New York
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Agree with Scott -- Storm Over Normandy is the way to go.
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Geoffrey Burrell
United States
Cedar Rapids
Iowa
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D-Day Dice
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Geoffrey Burrell
United States
Cedar Rapids
Iowa
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Axis & Allies D-Day
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Joseph Paquet
United States
South burlington
Vermont
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D day 2nd edition from AH...
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Steven Johnson
United States
Seguin
TX
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GeoffreyB wrote:
Axis & Allies D-Day


This is my favorite D-Day game, and it is readily available and inexpensive.

It plays well, it is very straight forward and with a variety of strategies available. I used this to introduce my 11 year old son to wargames (and we still play 8 years later.
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James
United Kingdom
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South Yorkshire
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wernervoss wrote:
Normandy '44 is quite accessible, but still loaded with historical detail.


Absolutey top class game but it is long. There is a short scenario in which the allies must link up the beaches. That might fit the timeframe..

Just out of curosity, Does anyone know how long Breakout Normandy takes? I've had a copy at the bottom of my cupboard for a while now. Might think about playing it...
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Bill Eldard
United States
Burke
Virginia
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rsjrev wrote:
GeoffreyB wrote:
Axis & Allies D-Day


This is my favorite D-Day game, and it is readily available and inexpensive.

It plays well, it is very straight forward and with a variety of strategies available. I used this to introduce my 11 year old son to wargames (and we still play 8 years later.


I've played Axis & Allies D-Day several times and I don't see any variety. Because St. Lo is one of the objectives (and logically the last one) and resides near the south edge of the board, it always comes down to a grind across the board and a slugfest on the last couple of turns for St. Lo.

It does have good air rules to reflect the impact of Allied air supremacy, but the Axis & Allies game system -- whereby miniatures representing entire infantry regiments and armored brigades are totally destroyed in a single engagement -- just doesn't work for me here.
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T. Dauphin
Canada
Belleville
Ontario
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Eldard wrote:
rsjrev wrote:
GeoffreyB wrote:
Axis & Allies D-Day


This is my favorite D-Day game, and it is readily available and inexpensive.

It plays well, it is very straight forward and with a variety of strategies available. I used this to introduce my 11 year old son to wargames (and we still play 8 years later.


I've played Axis & Allies D-Day several times and I don't see any variety. Because St. Lo is one of the objectives (and logically the last one) and resides near the south edge of the board, it always comes down to a grind across the board and a slugfest on the last couple of turns for St. Lo.

It does have good air rules to reflect the impact of Allied air supremacy, but the Axis & Allies game system -- whereby miniatures representing entire infantry regiments and armored brigades are totally destroyed in a single engagement -- just doesn't work for me here.


I popped in hoping to learn something, but I have to say that though I am unfamiliar with most of the titles here, I don't know how well this fits the OP's desire. It may be one of the shortest playing games on the list, but it's quite an abstraction.
I found it to be my least favourite A&A title and not very satisfactory as a D-Day simulation.

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John Middleton
United States
Laramie
Wyoming
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Day of Days: The Invasion of Normandy 1944 is excellent. Rules are 8 pages SCS standard with another 8 of special rules of which most are for the invasion turns.


It has lots of short scenarios that detail each beach, which can be a bit long if you do the first four invasion an airdrop turns, but you can start at D+1 and skip all of that.

There are also lots of smaller scenarios like Carentan (8 turns), Canadian Crucible (5.5 turns), and Villers Bocage (6 turns).

Plus the full monster game is there waiting if you ever want to mess with it.

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Tanglebones Lauricella

Kettering
Ohio
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Thanx for all the thoughtful suggestions. I found myself Heading down many rabbit holes among them "The Battle of Normandy" which fit none of my requirements save historical accuracy. I think I may pick up Normandy '44 and A&A and maybe one other and see which one fits our taste best.

- Again thanx for the input.
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Jason Cawley
United States
Anthem
Arizona
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Normandy '44. Not close.
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Colin Raitt
United Kingdom
Boston
Lincolnshire
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Cobra
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olivier revenu
France
urt
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No Expectations wrote:
I would suggest Victory in Normandy.


Same. Clever and entertaining.
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Jonathan Price
United States
Dover
New Jersey
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COBRA, it is still a great game. And the Strategy & Tactics remake only made it better... "Go figure".
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Ronald Paulson

Roseville
Minnesota
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I am a little late to the party, but I am a little surprised that no one has suggested Breakout: Normandy. As I recall, the basic game (which covers the first week of the invasion) clocks in at around 3-4 hours. Admittedly, it is out of print and can be a little pricey on the secondary market.
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Sean McCormick
United States
Philadelphia
Pennsylvania
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Breakout: Normandy would easily be my recommendation as well.
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Peter
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rpaulson11 wrote:
Admittedly, it is out of print and can be a little pricey on the secondary market.
Last December I bought a copy from L2 Design Group ($40 + shipping). It is not the pictured AH version, but an L2 reprint (perhaps improved in some ways).

http://www.l2designgroup.com/SALE2012/L2DesignGroupWarehouse...

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Ronald Hill
Canada
Durham Region
Ontario
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What are the ages of your children approximately?
 
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Trent Garner
United States
Fayetteville
Arkansas
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The following suggestion meets most of your requirements, though historical accuracy, if there is such a thing, may be a bit lacking.
Otherwise, the rules are not terribly long or complex and you can play a scenario in 1-3 hours easily.



A great game dripping with theme, easy to learn and quick to play. There are more scenario packs surrounding the events of D-DAY, as well:



Plenty of D-DAY fun and lots of replayability with everything included in the base game and these three expansions.
You can build endless battlefields and scenarios with this system, one of the best features, IMHO.
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John Middleton
United States
Laramie
Wyoming
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Cantatta wrote:
The following suggestion meets most of your requirements, though historical accuracy, if there is such a thing, may be a bit lacking.
Otherwise, the rules are not terribly long or complex and you can play a scenario in 1-3 hours easily.


Plenty of D-DAY fun and lots of replayability with everything included in the base game and these three expansions.
You can build endless battlefields and scenarios with this system, one of the best features, IMHO.


These games are as historically accurate as Warhammer Quest.

 
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