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Dead of Winter: A Crossroads Game» Forums » Rules

Subject: The Long Night - Bandits Scenario rss

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Wayne
Canada
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Just played the bandits scenario and we came across an interesting play...

Objective B3 is to rid all locations of bandits by the end of the round. At the last round we happened to have one location full of bandits and weren't able to move there, however it was also going to be overrun. Instead of killing all of them we went with searching the locations and making noise for all of the locations and moving out, ensuring they would be overrun since the Add Zombies phase happens before the objective phase...any thoughts on this? Since one location didn't have any entrances for players to move there and we couldn't use weapons that didn't activate attacks it was our preferred temporary option.
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richard spangle
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an interesting option, I will have to try it out. I take it that you already had a survivor at every other location (that one move rule)?
 
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Flavio Santos
Brazil
Brasilia
Distrito Federal
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This should have been posted at The Long Night board, not here.
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