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Twilight Imperium (Third Edition)» Forums » Variants

Subject: Another Political Variant rss

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Lance Harrop
United States
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Thought I'd add some suggestions.

I don't use the representatives. I've trimmed the fluff out of the political deck.

Each player gets two political cards at the start of the game and always has to have one placed face up in the public area as their proposed agenda. If they don't have one in their hand when at the end of the session they pull the top card of the political deck to put out.

I have some agendas that are always present but they mesh with other aspects of my variants. I have a standard strategy card to bring the Council into session and an alternate strategy card that brings the upper body, the Senate, into session.

And instructions for running either body.

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