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Subject: Blundering Through, Winter '37 rss

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Will Pearson
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Draws:

Public #54 No Event

Germany #65 Russia: 2

Italy #77 Factory Cost -2

Britain #108 Support -1

France #64 Yugo:2

Russia #6 Support -1, 1 purge (16-17)

EC: +1.
EAI: +1 (1CW).

Purge: Great (ARM,AAF), purge level 17->20.

Russia Reaches high cohesion, gains an AC2 and +1 support.

Garrison: Need 8 Siberia + 4 BOP + 1 EAI + 4 Influence = 17.
Have 11 units + 1 research = 12.

Garrison requirement not met (-5), -2 Support.

1 German AAF, 1 ARM become available to build.
1 British ARM becomes available to build.
1 French ARM becomes available to build.

Income:


Germany Italy Britain France Russia

Support 5 1 2 3 (-4)
CF 6 4 0 0 10
EC 1 1 1 1 0
RE 0 0 0 0 0
TP 4 0 3 2 0
Maint. (-8) (-2) (-3) (-3) (-6)
Draw 3 2 1 2 1

Net: 11 6 4 5 1

Carry: 1 1 1 2 0

Final: 12 7 5 7 1



Mobilisations:

Italy mobilises a civilian factory for 5. AAF Win '38. ARM Sum '39.

Research:

Germany: Adv. Subs (8), CounterInt (4), Armour (14), Light Ships (3).
Italy: Armour (4).
Britain: CounterInt (6), Armor (6), Transports (2).
France: Armour (5). Spy Ring: Maginot (12).
Russia: Air Range (2).

Allied CounterInt result: 1 Counter Intelligence in reserve.
British Armour result: +1 Armour BoP.
French Maginot result: +1 Support (and tile point).

Shipbuilding:

Germany: 1S/AC3: Launch 2*BC3, defer BC3 to Spr/3.
Italy: 1S/AC1: Launch BB3, defer BB3 to Spr/2.
Britain: 2*1S: Launch BC3, defer BB4 to Spr/4.
France: 1S/AC1/AC2: Launch BB3, continue BB3 (now Win/2), defer BB3 to Spr/3.

Builds:

Germany: 2*AC1/2*AC2 - AAF,ARM,INF.
Britain: AC2 - AAF.
France: AC2 - ARM.

BoP: Armor remains +2, Infantry remains +3, Air remains -1, Naval remains -2. BB Race -1. Total +1.

Russian Garrison: Requirement remains 17, still 5 short.

Diplomacy:

Germany: ACC2 Rumania, DC1 Spain, DC1 Austria.
Italy: None.
Russia: CW1 Spain.
Britain: DC1 Poland.
France: DC1 Austria.
Germany: None.
Italy: None.
Germany: RE2 Russia.
France: RE2 Yugo.

Diplomacy Results:

Rumania 3-4 Germany
Russia 1-2 Germany (-/+ 1 support and tile point respectively).
Austria No Change
Poland 2:1 France:Britain (France Gain Trade)
Yugo 1-0 Germany, CW 2->3.

Civil War Results:

Axis intervention level: 1(DC) = 1

Russian intervention level: 1(Gov't) + 1(DC) = 2

Intervention threshold draw = 3.

Result: Russian Diplomatic Advantage, free 1DC next turn.

CW counter not removed from play.

Crisis Phase:

Germany -> No aggression.

Italy -> No aggression.

No declarations of war.

Expenditure:


Germany Italy Britain France Russia

Mobilisation 0 5 0 0 0
Research 0 0 0 0 0
Shipbuilding 4 2 2 4 0
Builds 6 0 2 2 0
Diplomacy 2 0 1 1 0
Other (-1) 0 0 (-1) 1

Expenses: 11 7 5 6 1


Starting: 12 7 5 7 1


Carry: 1 0 0 1 0



-----------------------------------------------------------------------

Still no Anschluss, as France has too much diplomatic clout in Eastern Europe, and Germany's efforts are concentrated on building the reserves over diplomacy in case war does break out, the Allies are starting to feel the pinch though with rising maintenance.
 
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Gary Goh
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Just one note of mention:

deathninja wrote:
Russia Reaches high cohesion, gains an AC2 and +1 support.


deathninja wrote:
Diplomacy:

Germany: ACC2 Rumania, DC1 Spain, DC1 Austria.
Italy: None.
Russia: CW1 Spain.
Britain: DC1 Poland.
France: DC1 Austria.
Germany: None.
Italy: None.
Germany: RE2 Russia.
France: RE2 Yugo.


Though there is no impact to the turn, the value of the Anti-Comintern Counter is increased to "3" because of Russia's high cohesion level per 24.32:

Rule Book wrote:
24.32 STRENGTH: The availability and strength of the anti-Comintern counter is determined by the Russian cohesion level at the start of the diplomatic phase:
A. If the Russian cohesion level is low (fewer than 10 purge events), the anti-Comintern counter has a strength of one.
B. If the Russian cohesion level is medium (10-19 purge events), the anti-Comintern counter has a strength of two.
C. If the Russian cohesion level is high or full (20 or more purge events), the anti-Comintern counter has a strength of three.


All else looks good.
 
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Will Pearson
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Thanks, had it in my head that ACC went to three at full cohesion, not high.
 
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