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Subject: No Reveal 15er* VI rss

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Kevin Beck
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No Reveal 15er* VI


Important Notes (you should read this):
*15 players will sign up, all roles get N0 actions so Wolves will get 2 Night Kills on N0. If a Player is Night Killed on N0, it will not count against their Win/Loss statistics.
*There is no role/alignment reveal.
*There are two NKs until one wolf has been killed.
*Wolves can NOT choose to "No Kill" or to Kill a Wolf. They can choose to double up on the same target.
*Dusk will be at 4:00pm BGG Time. Any votes made at 4:01pm or later will not count.
*No night posting. It will result in a Mod Kill.
*Dawn will be at 5:00pm BGG Time, night orders accepted with this time stamp.

Good Roles (12)

Alliance Seer - Chooses a player on N0, and is not told any immediate information about that player. Each subsequent night, views another player, and will be told whether or not that player is on the same team as the last person they viewed. Must always choose a living person other than themselves.

Bodyguard - Each night, including N0, must choose one player to protect from being killed. That person will not die in the night unless there are multiple kills assigned to that player. Bodyguard can not target themselves, or the same player two nights in a row. Bodyguard won't be informed of a successful protect.

Vigilante - Once per game, including N0, may target any player to kill during the night. Vigilante is not brutal upon death. This ability will still take effect if the vigilante uses their ability on the same night that they get NKed, but will not take effect if the target is being protected by the bodyguard.

9 Villagers - The most awesome of all.

Not all of these roles will be in play on D1!

Evil Roles (3)

3 Werewolves - The werewolves know each other's identity, and can private message/chat without restriction. Each night, including N0, if there are three wolves alive, the wolves choose two players to kill. The werewolves can use both kills on one target. If there are one or two wolves alive, they only get one NK. If a wolf is shot by the vigilante during the night, and there were originally three wolves, wolves still get two NKs for that night. Wolves may not NK themselves or choose to not use NKs.

Victory Conditions

Good - All good players win if all werewolves are eliminated.

Evil - All evil players win if the wolves achieve parity: if at any time the number of wolves remaining equals the number of non-wolves remaining, evil wins.

History on this Set
Good = 3
Evil = 2
No Reveal 13er - Good Wins!!!
No Reveal 15er II - Evil Wins!!!
No Reveal 15er III - Good Wins!!!
No Reveal 15er IV - Evil Wins!!!
No Reveal 15er V - Good Wins!!!

Credit to Vanderscamp for the set.
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Player List According to Cassandra:
AlwaysIdle
Ash10101
Benjro
BerenCamlost
Chief_of_stealth
FGJustice
GaiusJC
gelrod
janiera
JaredW25
Maxrider
monogarden
PaperF
TFang
Vanderscamp

15 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/1612...
 
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Gaius Ceaser
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I just signed up on Cassandra.
 
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*yawn*
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I'm going to draw villager, be crushed by that fact, and then refuse to believe all facts that somebody is a wolf, drive a lynch on vanders, and then cry.
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Tokah
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What about makers of other dairy products?
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JaredW25 wrote:
I'm going to draw villager, be crushed by that fact, and then refuse to believe all facts that somebody is a wolf, drive a lynch on vanders, and then cry.


I'm going to be a villager who lives to the F5/3 and make stressful decisions. It is the way of 15ers, except that last fluke one.
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Yan Yost
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I'm going to kill Jared and TFang N0
 
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"Somewhere, something incredible is waiting to be known." - Carl Sagan
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If people sat outside and looked at the stars each night, I'll bet they'd live a lot differently.
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JaredW25 wrote:
I'm going to draw villager, be crushed by that fact, and then refuse to believe all facts that somebody is a wolf, drive a lynch on vanders, and then cry.


I'm going to ouive Vanders. That's all that matters. That is true victory.
 
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Yan Yost
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We need four more for this asap
 
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Tokah
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What about makers of other dairy products?
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Anyone killing Jared n0 is going to face my ire.
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Admiral L Squared
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Nevertheless, she persisted.
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Born to be a king, I ask one thing in return: a front seat to watch Earth burn.
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I'm not playing, but if I was, I'd be the bodyguard and N0 protect Jared.
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Kevin Beck
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Game is now being co-modded by jimryan!

Jim's first mission - recruit 4 players
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I just signed up on Cassandra.
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Jim Ryan
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One more and we can start!
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Ashton Stansel
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I just signed up on Cassandra.
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Yan Yost
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OH MAN OH MAN OH BOY WE'RE READY TO GO LET'S GET THIS SHOW ON THE ROAD I'M SO EXCITED I'M PUMPED MAKE ME A WOLF YEAH Don't N0 me please
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Kevin Beck
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I'll get with jim tomorrow to get this into to mode.
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Rob Wyles
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Do your best, and that is enough.
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Assume at any given point I'm just screaming internally.
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ninjaMake Vanders a wolf and then convince his wolfbuds to N0 him, trust me, he'll love itninja
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Yan Yost
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LOVE IT
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Yan Yost
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The double wolf N0 was proven to be too strong, removing all possible connections to the last remaining wolf (they say early wolf deaths are self-balancing) so it had to be banned!
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Vanderscamp wrote:
The double wolf N0 was proven to be too strong, removing all possible connections to the last remaining wolf (they say early wolf deaths are self-balancing) so it had to be banned!

Yer gettin n0ed, son.
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Yan Yost
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Jim Ryan
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No posting please. We are setting up the game now.
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The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in brackets:
[vote jmilum]

3. If your game allows, and you [vote nightfall] your vote will
be locked. Your moderator may have disabled nightfall votes.

4. Vote tallies will be automatically posted to the game thread
regularly if the tally has changed. The Tally and Vote Logs (for each
game day) are also available on the Cassandra game page.

5. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

6. Case does not matter and simple typos will not cause the vote to fail.

7. You may [vote no lynch] if your game allows it.

8. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)

9. Editing a vote post will invalidate the vote and it will not be counted.


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Force Vote Tally' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.
Your Moderator has chosen to allow Nightfall votes.
Your Moderator has chosen to allow No Lynch votes.

Vote Log Page: http://www.thecassandraproject.org/jeremy/werewolf/game/1612...
Vote Tally Page: http://www.thecassandraproject.org/jeremy/werewolf/game/1612...
 
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Jim Ryan
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Hey Everyone! All roles have been assigned. Please check in to your modchat so that we know you are ready to go. Dawn will not be called until all players have checked in.
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We are looking for a player to replace FGJustice. Please go to http://www.thecassandraproject.org/jeremy/werewolf/game/1612... to replace the player.
 
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