First: thanks for a great game! Never heard of it before, but the art and story made me take a chance and I love it so far!
Now to my question: During our first playthrough we encountered the 'Alarm specialist' gang member which states
Do not add <alarm die> from bypassing defenses and we still can't really grasp which dice are to be added or not.
It clearly states that the dice from 'Anonymous Tips' should be added, but do you also add the dice from using 3+ gang members, if those members are used for bypassing defenses?
or do you only not add 'LOUD-added' dice?
or is there any other situation were you add alarm dice from bypassing defenses, which should not be added when using the specialist?