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Old School Tactical» Forums » Rules

Subject: Repeated damage to immobilized vehicles rss

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Colm McCarthy
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Does an immobilized vehicle remain immobilized until it suffers a combat result of destroyed? I ask as I've had a situation where I got another successful damage roll against an immobilized Panzer, and the result was once again "immobilized".

An infantry unit reduced by casualties is destroyed if it takes another casualty hit, but I don't see a similar attrition rule for vehicles.
 
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Ed Pacitto
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I would yes. The immobilized results can happen multiple times during a
scenario to the same tank IMO. One could break a track and another could
wreak a drive sprocket.
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Colm McCarthy
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Richie61 wrote:
I would yes. The immobilized results can happen multiple times during a
scenario to the same tank IMO. One could break a track and another could
wreak a drive sprocket.


I hear you. Just disappointing when you hit an already immobilized vehicle from an adjacent hex, and damage its sprocket Oh well, time to hit it again I guess
 
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Shayne Logan
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Tell your gunners to aim better
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Kev.
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The %age chance to do damage to a tank that is meaning ful i.e. kill or render main gun inoperable is a bit complicated to calculated given the dual dolls required. But those D rolls are 50/50 for NO damage at all. Rough odds.

I'm feeling like the 1941 T-34 is over gunned and too fast, but hey its a game.
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Eddie Carlson
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hipshot wrote:
The %age chance to do damage to a tank that is meaning ful i.e. kill or render main gun inoperable is a bit complicated to calculated given the dual dolls required. But those D rolls are 50/50 for NO damage at all. Rough odds.

I'm feeling like the 1941 T-34 is over gunned and too fast, but hey its a game.


We did the 501st scenario today and I'll have to say, the Tiger tanks didn't worry too much about the damage to the T34s. It was hard not to kill them. However, when you do look at the other German tanks that are much weaker, then yes, the T34s do seem a little resilient.
 
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Mike Bertucelli
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The German answer to the T34/43 was the Panther, I know in the game they are 41's but the armor is very close.
 
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Mark Walker
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hipshot wrote:
The %age chance to do damage to a tank that is meaning ful i.e. kill or render main gun inoperable is a bit complicated to calculated given the dual dolls required. But those D rolls are 50/50 for NO damage at all. Rough odds.

I'm feeling like the 1941 T-34 is over gunned and too fast, but hey its a game.


The call of the dark side is strong.
 
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