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DungeonQuest (third edition)» Forums » Sessions

Subject: A Potion Unquaffed, and Sweet Victory (Solo play) rss

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Paul Spreitzer
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Minnesota
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I attempted a dual solitaire adventure today, with Tatianna and Lindor starting from opposite corners.
Here’s a summary – first of Tatianna, and then Lindel:

In her first chamber, Tatianna finds cobwebs, and a stairway to the catacombs. She elects to risk those dark steps, hoping that quick movement will outweigh the many dangers that lurk beneath the dungeon. After fighting off a Bane Spider (she decides to save her Rune of Blinding for a later threat), a sneak attack from a Skeleton, and a nasty spear trap, she exits five turns later just two tiles away from the Treasure Chamber -- but with seven costly wounds. In her next chamber she searches a crypt and discovers an unstable potion. A useful find. Two empty chambers later she finds herself in a dead-end room whose opposite wall is warmed by the fires of Kalladra’s fiery breath – there must be a secret door to the Treasure Chamber here!! She searches, but comes up empty. On her second search she springs a crossfire trap! Tatianna has to test against her weak armor (4), and rolls...a 12! 12 - 4 = 8 wounds! A fatal blow! As Tatianna breathes her last breaths, her eyes catch sight of a small, green phial just out of reach, and she smiles ruefully. A potion, she muses. Unquaffed…

Lindel, meanwhile, enters the dungeon with a grim confidence, hungry for vengeance against Kalladra and encouraged by the Rune of Luck that he carries. His first loot, a few handfuls of gold coins, he finds while searching the dusty crypts. Still, something tells him to leave bones of erstwhile adventurers where they lie, and he presses on, almost as if following a map. The chambers and corridors are strangely devoid of evil creatures. Even the few obstacles he encounters don’t slow him down: he dodges two spear traps with ease; blocked by a chasm, he backtracks and finds himself again heading directly toward what must be the eastern end of the Treasure Chamber. By mid-morning, he can smell the stench of the dragon’s lair; one chamber beyond he can feel the heat of Kalladra’s breath. “The Treasure Chamber is just beyond this wall,” he whispers, inspecting the warm, curving stonework of a dead end. The elf searches for a secret door, but in vain.

A stairway to the catacombs beckons, but he is too close to his goal to risk those awful paths. He decides to double back and soon finds himself in a chamber of pitch-black darkness. For almost an hour Lindel wanders, groping, sightless. Several times he finds himself back in a familiar corridor, only to plunge back into the darkness. This must be the way, he mutters. I can feel the presence of that foul worm!
At last he emerges into a vast room of dazzling light – the Treasure Chamber! As Kalladra sleeps, Lindel quickly snatches up two nearby treasures: a bag of glimmering gems and an Artifact Eater! Kalladra shows no sign of waking, so Lindel decides to grab another pair of treasures. This time it’s a Quicksilver Potion and the Forbidden Tome! (Hmmm, he thinks. Perhaps I should stay and try the Tome…)

Not willing to press his luck further, he leaves, hoping to master the Chamber of Darkness – but his aimless steps bring him right back into the dragon’s lair! Luckily Kalladra still sleeps, so Lindel takes two nearby rings – one engraved in some arcane script, and the other made of darkest ebony. He then takes out the heavy Forbidden Tome and begins to read the enchanted text. There is a deafening thunderclap, and the elf is knocked off his feet, suffering 6 wounds! Time to get out while he still can!

Lindel decides to avoid the Chamber of Darkness, so he leaves by the nearest door, hoping to gain the southwest tower before he is trapped. Immediately his luck seems to falter, as he is forced to test his agility against two successive cave-ins. He knows that time is of the essence, but he does not have time to backtrack at this late hour. In one caved-in chamber he finds a small blue bottle with something moving inside -- a Bottle Imp! That will come in handy later! He makes it through, and soon finds himself traveling quickly through corridors and empty chambers, heading in the direction of the southwest tower. But there are more setbacks: a nasty bite from a centipede reminds him that he doesn’t have time to search every crypt. Feverish and weakened, he trudges on. Another chasm opens at his feet, forcing him to make an unwanted turn, but once again his luck holds true and his path heads toward the southwest.

He quickens his pace, sensing the nearness of the tower, and stumbles into the path of a huge troll! He tests his agility for a quick escape, and he fails…but then he remembers his Rune of Luck – and failure turns into escape!! He takes a glancing blow from the troll’s massive club as he ducks past – painful, but not lethal. Now all he needs is a chamber or corridor with a door heading the right direction…and there it is! A chamber with 3 exits!! But wait! He is hit with the Wizard’s Curse, and all corridors are flipped 180 degrees! Fortunately this does not affect the chamber he is in. Adjusting his heavy pack, Lindel steps out of the chamber and into the tower room. He has made it!

Halfway up the steps he pauses. He needs to take one last measure of revenge against Kalladra. Gripping the Bottle Imp, he twists open the top and -- poof! In his hand is another treasure: a huge, bluish gem. “The Star of Kellos!” he exclaims. “This must be worth 800 gold coins if it’s worth a copper!” Shaking with amazement and exhaustion, Lindel makes his way up the stairs and out into the faint light of early evening. He takes a deep breath of fresh air. Then he pauses, collapses onto the rocky ground, and opens his pack to look over his hard-earned treasure.

[Thanks for reading. I just had to celebrate my first successful delve with a narrative – probably not something I’ll do very often (I’m now one-for-eight). 4100 gold pieces in loot, all told, and 10 wounds. An enjoyable hour of play.]

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Shaun M
United Kingdom
Bristol
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Excellent stuff! I'd be more than happy to hear of your next successful delve in the same manner
 
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