We played two rounds of F.A.U.S.T without any hand limits because we missed that rule (5 cards for a 4 person game). It is not on the quick reference sheet (which was incredibly helpful except for the hand limit-rule which doesn't appear on it).
Also although we knew the rule, we found it hard to remember that when you win a challenge you get to replace the cards you showed meeting the challenge.
Does anyone else have examples of missed rules or hard to remember rules from F.A.U.S.T.?
P.S- This game has totally replaced Coup for me - I have dubbed it "'Coup' with a purpose."
We missed one rule that should have included in the rulebook.
When you take an art card from the cache it should be replaced with a card from the pile.
Glad you enjoy it!