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Subject: New version with app? rss

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Matt Tonks
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Now that FFG seem to be making app-assisted games, it struck me that this could be another one reworked as it was a beast to set up & play, plus had an overriding storyline of sorts.

What do you reckon?
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Patrick G.
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I doubt it. I don't see how it would help much.
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I don't know...seems like the apps in these games are all basically a GM replacement. Since there's no equivalent role in Android I'm not sure what function the app would perform. You could use it to simulate the board state but at that point you might as well make the jump from "app assisted" to "digital remake".
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    I think they'll wait until they've unloaded the 1600 copies they still have in the warehouse.

             S.

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Chris J Davis
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corkysru wrote:
I doubt it. I don't see how it would help much.


LOL! Oh, that was funny. Tell another one!

Yeah, I think an app-enabled Android game is quite likely.
 
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Chris J Davis
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ElAdoranSureshot wrote:
I don't know...seems like the apps in these games are all basically a GM replacement. Since there's no equivalent role in Android I'm not sure what function the app would perform. You could use it to simulate the board state but at that point you might as well make the jump from "app assisted" to "digital remake".


The role the app would play would be to know the details of the crime, conspiracy, motive, suspects, murder weapons, etc, all with a plausible story and without the players having to fiddle around with a billion different decks of cards to get it all to work properly (and without a player acting solely as a referee).
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ElAdoranSureshot wrote:
you might as well make the jump from "app assisted" to "digital remake".


    I think there's a place for a hybrid. Given Android's glorious presentation I think you could sell the physical aspect of the game but use an app as an assistant to vary the narratives of each of the main characters. The app would be dead simple to implement and the physical nature of the body of the game would make for a copy-protection mechanism.

    The game would lose a lot on a screen. But the ability to add new characters, new narrative, new encounters . . . that would be a boon to a game such as this.

    That said, I think FFG sees this title as done and won't develop for it anymore. It didn't sell well and its chief designer is gone. But I'd love to see the concept incorporated into other titles with a similar play concept to them.

             S.


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Matt Tonks
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bleached_lizard wrote:
The role the app would play would be to know the details of the crime, conspiracy, motive, suspects, murder weapons, etc, all with a plausible story and without the players having to fiddle around with a billion different decks of cards to get it all to work properly (and without a player acting solely as a referee).


This is what I was thinking of.
 
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bleached_lizard wrote:
ElAdoranSureshot wrote:
I don't know...seems like the apps in these games are all basically a GM replacement. Since there's no equivalent role in Android I'm not sure what function the app would perform. You could use it to simulate the board state but at that point you might as well make the jump from "app assisted" to "digital remake".


The role the app would play would be to know the details of the crime, conspiracy, motive, suspects, murder weapons, etc, all with a plausible story and without the players having to fiddle around with a billion different decks of cards to get it all to work properly (and without a player acting solely as a referee).

Oh okay, so we're talking about another Clue-style remake of the game then.
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    I don't think you need that, and I don't think you even want it. I think having a game of Android end in a neatly-tied package is counterproductive considering its thematic concepts.

    That said an app could do that.

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Sagrilarus wrote:
ElAdoranSureshot wrote:
you might as well make the jump from "app assisted" to "digital remake".


    I think there's a place for a hybrid. Given Android's glorious presentation I think you could sell the physical aspect of the game but use an app as an assistant to vary the narratives of each of the main characters. The app would be dead simple to implement and the physical nature of the body of the game would make for a copy-protection mechanism.

    The game would lose a lot on a screen. But the ability to add new characters, new narrative, new encounters . . . that would be a boon to a game such as this.

    That said, I think FFG sees this title as done and won't develop for it anymore. It didn't sell well and its chief designer is gone. But I'd love to see the concept incorporated into other titles with a similar play concept to them.

             S.



I think this sounds good in theory but I am less sure about the implementation. The narratives of the characters are bound up in the twilight decks and plot cards, so to get those on the app every player would have to add baggage and manage their hands from the device--including playing dark cards on another player's turn.
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Sagrilarus wrote:
I don't think you need that, and I don't think you even want it.

I definitely don't, for sure. But it's what springs to mind when someone talks about adding a referee to Android to keep track of hidden details about the murder and the conspiracy, implying that these are set in stone and need to be discovered rather than created by players over the course of the game.
 
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Sagrilarus wrote:


    That said, I think FFG sees this title as done and won't develop for it anymore. It didn't sell well and its chief designer is gone. But I'd love to see the concept incorporated into other titles with a similar play concept to them.



I wouldn't be so sure. Netrunner has brought a lot of attention back to the Android universe, and they've even created an Android universe "bible" to keep the backstory consistent across all games. Why would they do that if there weren't more Android games on the horizon? And with their current trend of releasing new editions of old games, Android seems like a good choice for a reboot (and an especially good choice for an app).
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ElAdoranSureshot wrote:
bleached_lizard wrote:
ElAdoranSureshot wrote:
I don't know...seems like the apps in these games are all basically a GM replacement. Since there's no equivalent role in Android I'm not sure what function the app would perform. You could use it to simulate the board state but at that point you might as well make the jump from "app assisted" to "digital remake".


The role the app would play would be to know the details of the crime, conspiracy, motive, suspects, murder weapons, etc, all with a plausible story and without the players having to fiddle around with a billion different decks of cards to get it all to work properly (and without a player acting solely as a referee).

Oh okay, so we're talking about another Clue-style remake of the game then.


No, the difference being that Clue is shit and a board game where you actually have to use your powers of deduction and reasoning to solve a crime would be amazing.
 
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bleached_lizard wrote:
Why would they do that if there weren't more Android games on the horizon?


    I think there are more Android games on the horizon. I just don't think Android is one of them. Here's hoping FFG proves me wrong. I think a version 2 of this game would be great, as I think its flaws are pretty fixable.

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Cameron McKenzie
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I don't think it is out the question.

The fact that they are willing to release a second edition of Mansions of Madness is promising. This was a game that was very original, and was well received by many, but also had its flaws and suffered some harsh criticism by others. I think the same applies to Android.

If you had asked me two weeks ago if I thoughts a Mansions or an Android remake was more likely, I would have said Android. Mansions was already "fixed" to some extent by Call of the Wild. That news came out of nowhere for me!

I'm certain there is more Android on the horizon (and it's about time given the success of Netrunner) and I won't be surprised if it's a reboot of the original. But, I guess I won't be surprised if it isn't either.
 
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Richard
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No app.

https://www.fantasyflightgames.com/en/news/2016/8/3/new-ange...



I know, not a new version of this game, either.
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Brian Torrens
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4-6 players? Looks interesting but I'll wait to hear more about it. Glad to see they have not given up on the Android-world boardgames.
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I love their art choices on this line. Everything is so brown in their other games.
 
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Owning both Android and New Angeles, I will say... New Angeles is fun and worked really well with my local boardgame group. It will definitely see play in the future.

Android... didn't. It was a clunky beast and there is so much going on, and not all of it connective. I doubt I will ever be able to get this back to the table and I'm not sure I want to. The promise of the premise is so awesome and the muddled execution anything but... except...

What I would really love to see is a Digital Adaptation of the game. I think there, it could actually thrive. I know I would definitely buy it and play it. And with mutliplayer, as long as a game can be saved, then yeah, I could probably even lure in the players where the game didn't click when we tried to stumble through playing it. I'd also like decent AI options for just playing the game with computer controlled players.

Also, the rulebook for Android... is badly planned. Literally, every single rule, no matter how basic, is wrapped up in a paragraph. (Also, I'm pretty sure I read that there was a reference thing on the back of the rulebook within the rulebook and there definitely is not even that) And that makes the game a nightmare to try to learn from the rulebook. It makes it hard to track down rules during play. Bullet Points would have helped a lot with just the rule listed and not buried in flavor text.

I like the format that FF is developing these days, with a quick play and a second booklet with detailed descriptions of the rules themselves.

So yeah, bottom line. New Angeles is cool in all the right ways. Kind like Battlestar Galactica the board game is cool in all the right ways. Android... has the potential to be really cool, but just ends up being too much of a slogfest with too many different mechanics all vying for attention, which takes away from all the wonderful story elements, since you are more focused on trying to figure out the mechanics rather than following a story unfolding (BSG is the opposite. The base gameplay is kept very basic, so the story and flavor of the setting is allowed to unfold naturally).
 
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