But if it were me, I'd really wanna be, a giant woman.
Muad Dib wrote:
after two games I am wondering:
Is there any mechanic inside the game that makes a cooperative game (with several human players) more difficult than a solo game?
As far as I understood every human player gets a Player Action which he can then spend to do an action with any player unit. And I did not see a mechanic so far that makes the game harder depending on the Player Actions available? Or am I missing something?
Of course you can just pick a harder level, just wondering.
When playing coop, you have to also act on the Zeds Movement Pressure and Zeds Placement Pressure events (p 7-8 of the A to Zeds rulebook.)
ZMP = more Zeds movement scaling with player count
ZPP = more Zeds placement scaling with player count