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Subject: Alternative to SiMov system? rss

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Lexington
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I want to play some SPI Desert War solo. Is there an alternative to the SiMov system where you don't have to record moves? I could have sworn I saw something like that at one time.

Thank you



 
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Brett Christensen
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Webgrognards has a pdf file for solo Panzer '44 and Mechwar '77.
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Lexington
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Thank you, I knew there was something out there goo
 
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Michael Sommers
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I played this game solo a while ago (there is a session report, but I didn't discuss how I did it). Instead of writing down plots, I just remembered what each unit was supposed to do. I used colored disks to help my memory: green disks on units intended to move, red on those intended to fire, and black on targets (I had to rely on memory for which unit was shooting at which, but this was no problem). There are few enough units that this was more than adequate, and it moved pretty quickly.
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Michael McLean
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tms2 wrote:
I played this game solo a while ago (there is a session report, but I didn't discuss how I did it). Instead of writing down plots, I just remembered what each unit was supposed to do. I used colored disks to help my memory: green disks on units intended to move, red on those intended to fire, and black on targets (I had to rely on memory for which unit was shooting at which, but this was no problem). There are few enough units that this was more than adequate, and it moved pretty quickly.


You could always get a black sharpie and a silver sharpie and write corresponding numbers on the red and black disks. Red 1 fires at black 1, etc.
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Lexington
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tms2 wrote:
I played this game solo a while ago (there is a session report, but I didn't discuss how I did it). Instead of writing down plots, I just remembered what each unit was supposed to do. I used colored disks to help my memory: green disks on units intended to move, red on those intended to fire, and black on targets (I had to rely on memory for which unit was shooting at which, but this was no problem). There are few enough units that this was more than adequate, and it moved pretty quickly.


Interesting idea, I am using cyberboard to play, I could use some markers with an added text to indicate that. I will have to play around, thanks for the idea, I wouldn't have thought of it. I also read thru your session report.

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Lexington
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I did run down an article in S&T#47 called "Combination Play System"



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Michael Sommers
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tms2 wrote:
I played this game solo a while ago (there is a session report, but I didn't discuss how I did it). Instead of writing down plots, I just remembered what each unit was supposed to do. I used colored disks to help my memory: green disks on units intended to move, red on those intended to fire, and black on targets (I had to rely on memory for which unit was shooting at which, but this was no problem). There are few enough units that this was more than adequate, and it moved pretty quickly.

You could always get a black sharpie and a silver sharpie and write corresponding numbers on the red and black disks. Red 1 fires at black 1, etc.

Not a bad idea.
 
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