I played a lot of VG's Civil War back in the day and have recently become intrigued by For the People and GMT's new US Civil War. I've looked through the US Civil War rules and have just started to learn For the People on Vassal.
All this got me fired up again on the history of the period and I have started to re-read Bruce Catton, starting with This Hallowed Ground. On page 339 I came across the following quote which could have been written about For the People - and just shows what a great job Mark Herman has done:
"Yet the war was turning into something that no one battle or campaign could settle. It was no longer a mere matter of armies; it was turning into the first of the great modern wars, releasing unsuspected energies even as it brought infinite destruction, and its proper target now was not so much the opposing armies in the field as the will to resist, the capacity to keep on struggling for survival, in the hearts of the people themselves."
It seems to me that For the People with its Strategic Will rules is the only one of these three great games to get this vital aspect of the war absolutely right.
Thanks for noticing...