Pie Factory Designer
Co-founder of Nevermore Games. Follow me on Twitter @bryanfischer
Has anyone else tried using all the mechanisms? Are there good reasons why you wouldn't that we missed? Does it screw up play balance?
It won't mess with the core balance at all. We suggested a max of 4-5 to avoid information/option overload and AP. If your group isn't having that issue, throw them all in there! Personally, I enjoy the options!